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openmw-tes3mp/apps/openmw
davidcernat 7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
2016-07-17 22:03:20 +03:00
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mwbase Move werewolf functions from World to MechanicsManager 2015-12-26 18:23:13 +01:00
mwclass Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
mwdialogue Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 2016-07-07 23:50:48 +08:00
mwgui Revert "Accept a ConstPtr in ItemPtr tooltips" 2015-12-19 22:52:35 +01:00
mwinput Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
mwmechanics Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
mwmp Fix transition between exterior cells for non-local players 2016-07-17 22:03:20 +03:00
mwphysics Fix cppcheck warnings 2016-07-07 23:50:48 +08:00
mwrender Fix cppcheck warnings 2016-07-07 23:50:48 +08:00
mwscript Move werewolf functions from World to MechanicsManager 2015-12-26 18:23:13 +01:00
mwsound Use a ConstPtr in SoundManager 2015-12-18 18:11:30 +01:00
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Fix transition between exterior cells for non-local players 2016-07-17 22:03:20 +03:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
crashcatcher.cpp Revert debce0fb80, use a sleep() to work around the X11 bug 2015-11-28 05:42:05 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp enable opengl es1 2015-12-02 22:40:04 +03:00