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62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
//
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// Created by koncord on 04.04.17.
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//
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#include <boost/foreach.hpp>
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#include "Networking.hpp"
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#include "PlayerProcessor.hpp"
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#include "Main.hpp"
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using namespace mwmp;
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PlayerProcessor::processors_t PlayerProcessor::processors;
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void PlayerProcessor::AddProcessor(PlayerProcessor *processor)
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{
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BOOST_FOREACH(processors_t::value_type &p, processors)
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{
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if (processor->packetID == p.first)
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throw std::logic_error("processor " + p.second->strPacketID + " already registered. Check " +
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), boost::shared_ptr<PlayerProcessor>(processor)));
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}
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bool PlayerProcessor::Process(RakNet::Packet &packet)
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{
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RakNet::BitStream bsIn(&packet.data[1], packet.length, false);
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bsIn.Read(guid);
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PlayerPacket *myPacket = Main::get().getNetworking()->getPlayerPacket(packet.data[0]);
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myPacket->SetReadStream(&bsIn);
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/*if (myPacket == 0)
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{
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// error: packet not found
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}*/
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BOOST_FOREACH(processors_t::value_type &processor, processors)
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{
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if (processor.first == packet.data[0])
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{
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myGuid = Main::get().getLocalPlayer()->guid;
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request = packet.length == myPacket->headerSize();
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BasePlayer *player = 0;
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if (guid != myGuid)
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player = PlayerList::getPlayer(guid);
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else
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player = Main::get().getLocalPlayer();
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if (!request && !processor.second->avoidReading && player != 0)
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{
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myPacket->setPlayer(player);
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myPacket->Read();
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}
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processor.second->Do(*myPacket, player);
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return true;
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}
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}
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return false;
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}
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