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openmw-tes3mp/apps/openmw/mwmp
2017-05-27 04:19:28 +03:00
..
processors [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
ActorList.cpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
ActorList.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
ActorProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
ActorProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.cpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
Cell.cpp [Client] Ensure correct drawState when receiving an ActorAttack packet 2017-05-27 04:19:28 +03:00
Cell.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
CellController.cpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
CellController.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
DedicatedActor.cpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
DedicatedActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
DedicatedPlayer.cpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
DedicatedPlayer.hpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
GUIChat.cpp [Client] Notify player about current chat mode 2017-04-30 13:56:11 +08:00
GUIChat.hpp Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
GUIController.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIController.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUIDialogList.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIDialogList.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUILogin.cpp [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
GUILogin.hpp Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
LocalActor.cpp [General] Fix logic issues related to ActorEquipment 2017-05-26 22:53:28 +03:00
LocalActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
LocalPlayer.cpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
LocalPlayer.hpp [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
Main.cpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
Main.hpp [Client] Clean up headers in Networking 2017-04-18 09:32:40 +03:00
MechanicsHelper.cpp [Client] Ensure correct drawState when receiving an ActorAttack packet 2017-05-27 04:19:28 +03:00
MechanicsHelper.hpp [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
Networking.cpp [General] Remove useless PacketSendMyID 2017-05-26 02:40:49 +08:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
PlayerList.hpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
PlayerMarkerCollection.cpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerMarkerCollection.hpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerProcessor.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
PlayerProcessor.hpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
ProcessorInitializer.cpp [General] Remove useless PacketSendMyID 2017-05-26 02:40:49 +08:00
ProcessorInitializer.hpp [Client] Add ProcessorInitializer 2017-04-18 11:45:54 +08:00
WorldEvent.cpp [Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted 2017-05-26 02:13:31 +03:00
WorldEvent.hpp [General] Allow ObjectTrap to trigger traps, not just disarm them 2017-05-26 01:28:43 +03:00
WorldProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
WorldProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00