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openmw-tes3mp/apps/openmw/mwmp/processors/actor
2017-05-26 04:37:49 +03:00
..
ProcessorActorAnimFlags.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorAnimPlay.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorAttack.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorAuthority.hpp [Client] Make LocalActor initialization include newly spawned Actors 2017-05-05 02:46:16 +03:00
ProcessorActorCellChange.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorEquipment.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
ProcessorActorList.hpp [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
ProcessorActorPosition.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorSpeech.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorStatsDynamic.hpp [Client] Enable reading of ActorPackets, and thus NPC sync, by default 2017-04-23 14:01:13 +03:00
ProcessorActorTest.hpp [Client] Add & init Actor processors 2017-04-18 14:37:35 +08:00