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ProcessorActorAnimFlags.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorAnimPlay.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorAttack.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorAuthority.hpp
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[Client] Make LocalActor initialization include newly spawned Actors
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2017-05-05 02:46:16 +03:00 |
ProcessorActorCellChange.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorEquipment.hpp
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
ProcessorActorList.hpp
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[Client] Send level creatures in ObjectPlace reply to ActorList request
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2017-05-06 08:40:36 +03:00 |
ProcessorActorPosition.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorSpeech.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorStatsDynamic.hpp
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[Client] Enable reading of ActorPackets, and thus NPC sync, by default
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2017-04-23 14:01:13 +03:00 |
ProcessorActorTest.hpp
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[Client] Add & init Actor processors
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2017-04-18 14:37:35 +08:00 |