..
action.cpp
Make the PlayMode and PlayType enums scoped
2017-09-15 02:36:59 -07:00
action.hpp
Adjustments to RemoveItem behavior
2017-04-13 22:33:13 +09:00
actionalchemy.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Opening doors
2013-04-28 14:59:15 +02:00
actioneat.cpp
Remove redundant getId function
2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp
Fix crash when onPcEquip script removes the equipped item ( Fixes #3016 )
2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionopen.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionread.cpp
Implement sBookSkillMessage GMST
2018-04-02 21:12:38 +03:00
actionread.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionrepair.cpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionrepair.hpp
actionsoulgem.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Update reference of the interpreter context when an Activate results in a take action ( Fixes #3727 )
2017-01-18 21:57:50 +01:00
actiontake.hpp
actiontalk.cpp
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp
Reset fall height when teleporting ( Fixes #2629 )
2017-02-20 20:27:05 +01:00
actionteleport.hpp
Removed "less" character from the documentation by the requested opportunity.
2016-12-26 21:46:43 +01:00
actiontrap.cpp
Implement and use getDistanceToFacedObject()
2016-07-08 23:28:49 +09:00
actiontrap.hpp
Play trap activation sound on trapped object, not actor
2016-07-10 21:39:53 +09:00
cellpreloader.cpp
Add abort flag to TerrainPreloadItem
2017-03-14 21:28:57 +01:00
cellpreloader.hpp
Fix issues caused by loading multiple views into the same terrain View
2017-03-14 20:27:55 +01:00
cellref.cpp
Slight adjustments to disintegration fix
2016-12-09 19:55:26 -07:00
cellref.hpp
Slight adjustments to disintegration fix
2016-12-09 19:55:26 -07:00
cellreflist.hpp
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
2016-07-22 03:58:23 +02:00
cells.cpp
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
cells.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
cellstore.cpp
Do not clear corpses until end of death animation (bug #4307 )
2018-06-11 22:29:32 +04:00
cellstore.hpp
Move PathgridGraph out of CellStore
2017-11-27 21:20:31 +00:00
cellvisitors.hpp
Rename CellStore Functor to Visitor
2015-12-06 18:13:04 +01:00
class.cpp
Make 0/0 encumbrance 0% encumbrance
2018-05-13 17:18:45 +03:00
class.hpp
Owned crosshair improvements (bug #2789 )
2017-08-18 17:08:15 +04:00
containerstore.cpp
Merged pull request #1753
2018-06-13 18:12:38 +02:00
containerstore.hpp
Ignore broken items when search for replacement (bug #4453 )
2018-06-13 18:39:02 +04:00
contentloader.hpp
Escape content file names before sending them to the GUI
2017-08-25 10:05:56 +00:00
customdata.cpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
customdata.hpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
esmloader.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
esmstore.hpp
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
failedaction.cpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
failedaction.hpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
globals.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
globals.hpp
Remove NAME handling from MWWorld::Globals
2015-07-10 00:29:40 +03:00
inventorystore.cpp
Do not replace an equpped ring of the same value
2017-10-20 23:05:12 +04:00
inventorystore.hpp
Remove item by id from InventoryStore
2017-10-06 10:54:25 +04:00
livecellref.cpp
Remove missing souls, remove some runaway exceptions ( Fixes #4111 )
2018-03-08 23:38:04 +00:00
livecellref.hpp
Pass a string by reference
2015-12-18 17:08:26 +01:00
localscripts.cpp
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
localscripts.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
manualref.cpp
Added new method and variable to track float remainders of disintegration effections
2016-12-09 19:48:56 -07:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
Add isNullAction() method to fix compiler warning
2016-06-11 18:26:20 +02:00
player.cpp
Store previous items in the savegame
2018-06-10 16:21:19 +04:00
player.hpp
Move previous items to player
2018-06-10 16:21:19 +04:00
projectilemanager.cpp
Correct projectile rotation
2017-11-23 20:27:22 +01:00
projectilemanager.hpp
Make use of mEffectAnimationTime for projectile rotation
2017-11-23 15:14:15 +01:00
ptr.cpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
ptr.hpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
recordcmp.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
refdata.cpp
Reset activation flags when an object is copied ( Fixes #3671 , Fixes #3719 )
2017-01-14 15:29:36 +01:00
refdata.hpp
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
2016-08-03 03:52:35 +02:00
scene.cpp
Some PVS-Studio and cppcheck fixes
2018-04-18 12:36:10 +00:00
scene.hpp
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
store.cpp
Get rid of unnecessary find
2018-05-06 16:42:05 +04:00
store.hpp
Don't call Store::setUp() unnecessarily
2018-02-13 00:38:55 +00:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
weather.cpp
Unhardcode sunset and sunrise settings (bug #1990 )
2018-06-09 13:09:17 +04:00
weather.hpp
Unhardcode sunset and sunrise settings (bug #1990 )
2018-06-09 13:09:17 +04:00
worldimp.cpp
Check cell for null
2018-06-25 10:26:58 +04:00
worldimp.hpp
Adding missing override keywords
2018-07-01 19:17:50 -05:00