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openmw-tes3mp/apps/openmw/mwclass
psi29a f90a049702 Merge branch 'movement_refactoring' into 'master'
Refactoring related to "smooth movement"

See merge request OpenMW/openmw!285

(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)

e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f`
2020-08-27 11:54:30 +00:00
..
activator.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
activator.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
actor.cpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
actor.hpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
apparatus.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
apparatus.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
armor.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
armor.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
bodypart.cpp Preparation work 2019-09-10 23:38:16 +03:00
bodypart.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
book.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
book.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
clothing.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
container.cpp Only disarm traps with keys when the door is locked (bug #5370) 2020-04-13 20:26:51 +03:00
container.hpp merge master 2019-09-17 20:31:53 +02:00
creature.cpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
creature.hpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
creaturelevlist.cpp Properly utilize creature levelled list's scale (bug #5369) 2020-04-12 13:21:13 +03:00
creaturelevlist.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
door.cpp Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
door.hpp merge master 2019-09-17 20:31:53 +02:00
ingredient.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
ingredient.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
itemlevlist.cpp Preparation work 2019-09-10 23:38:16 +03:00
itemlevlist.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
light.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
light.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
lockpick.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
lockpick.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
misc.cpp Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
misc.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
npc.cpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
npc.hpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
potion.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
potion.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
probe.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
probe.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
repair.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
repair.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
static.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
static.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
weapon.cpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00
weapon.hpp Use object ID as the substitution for their name (bug #5158) 2019-09-11 00:06:50 +03:00