.. |
GUI
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[Client] Clean up GUIChat slightly
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2018-01-05 00:03:05 +02:00 |
processors
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[Client] Fix GCC build
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2018-08-20 10:15:30 +03:00 |
ActorList.cpp
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[Client] Simplify sending of ActorAI packets for uninitialized actors
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2018-07-14 01:00:27 +03:00 |
ActorList.hpp
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[Client] Simplify sending of ActorAI packets for uninitialized actors
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2018-07-14 01:00:27 +03:00 |
Cell.cpp
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[Client] Uninitialize DedicatedActors instantly in some situations
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2018-08-16 03:50:41 +03:00 |
Cell.hpp
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[Client] Uninitialize DedicatedActors instantly in some situations
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2018-08-16 03:50:41 +03:00 |
CellController.cpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
CellController.hpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
DedicatedActor.cpp
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[Client] Uninitialize DedicatedActors instantly in some situations
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2018-08-16 03:50:41 +03:00 |
DedicatedActor.hpp
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[Client] Add ActorList methods for sending ActorAI packets
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2018-07-12 20:48:47 +03:00 |
DedicatedPlayer.cpp
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[General] Implement RecordDynamic packet, part 1
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2018-07-30 10:56:26 +03:00 |
DedicatedPlayer.hpp
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[General] Reimplement weather synchronization to allow soft transitions
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2018-07-21 05:20:26 +03:00 |
GUIController.cpp
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[Client] Split up creation of DedicatedPlayers into multiple methods
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2018-04-08 10:56:33 +03:00 |
GUIController.hpp
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[Client] Unequip items if necessary when attr/skill modifier is set to 0
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2018-01-26 00:45:39 +02:00 |
LocalActor.cpp
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[Client] Use verbose logging level for LocalActor debug
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2018-07-23 22:11:59 +03:00 |
LocalActor.hpp
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[General] Implement ActorDeath packet, part 1
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2018-06-27 21:47:55 +03:00 |
LocalPlayer.cpp
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[Client] Don't add bound items to inventory as a result of item packets
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2018-08-11 16:05:37 +03:00 |
LocalPlayer.hpp
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[General] Implement PlayerItemUse packet
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2018-08-09 18:25:20 +03:00 |
Main.cpp
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[Client] Avoid sending CellStates to server after initialization
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2018-05-01 18:19:52 +03:00 |
Main.hpp
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
MechanicsHelper.cpp
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[General] Fix issues with MechanicsHelper::getItemPtrFromStore()
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2018-08-11 19:00:02 +03:00 |
MechanicsHelper.hpp
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[General] Implement PlayerItemUse packet
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2018-08-09 18:25:20 +03:00 |
Networking.cpp
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Merge pull request #450 from TES3MP/0.6.2
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2018-06-19 05:26:38 +03:00 |
Networking.hpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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2018-05-27 15:57:47 +03:00 |
ObjectList.cpp
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[General] Implement RecordDynamic packet, part 1
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2018-07-30 10:56:26 +03:00 |
ObjectList.hpp
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[General] Implement ObjectActivate packet & associated script functions
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2018-07-15 03:16:04 +03:00 |
PlayerList.cpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
PlayerList.hpp
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[Client] Streamline creation of references for DedicatedPlayers
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2018-04-08 15:02:43 +03:00 |
RecordHelper.cpp
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[General] Allow setting of AI fight & dynamic stats in record packets
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2018-08-05 11:00:25 +03:00 |
RecordHelper.hpp
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[General] Implement RecordDynamic packet, part 1
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2018-07-30 10:56:26 +03:00 |
ScriptController.cpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
ScriptController.hpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
Worldstate.cpp
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[General] Implement RecordDynamic packet, part 1
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2018-07-30 10:56:26 +03:00 |
Worldstate.hpp
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[General] Implement RecordDynamic packet, part 1
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2018-07-30 10:56:26 +03:00 |