..
action.cpp
action.hpp
actionalchemy.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp
Cycle with equipped items if all slots are occupied ( Fixes #1395 )
2014-06-05 14:54:07 +02:00
actionequip.hpp
actionopen.cpp
Closes #1081 : Implement disease contraction
2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp
Implement theft detection
2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
Fixes #1129 : Change summoned creatures to use ActorId
2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
actiontrap.hpp
cellfunctors.hpp
cellref.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
cellref.hpp
The MSVC linker is really pedantic with this.
2014-05-27 13:27:18 +02:00
cellreflist.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
cells.cpp
Fix loading a savegame when some of its content files were disabled
2014-06-01 23:11:38 +02:00
cells.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
cellstore.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
cellstore.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
class.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
class.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
containerstore.cpp
Fix container scripts not getting removed properly on cell change
2014-05-28 18:45:07 +02:00
containerstore.hpp
Feature #1323 : handle restocking levelled items
2014-05-18 12:53:21 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
Recognize DELE subrecords at the end of the record ( Fixes #1414 )
2014-06-08 11:22:37 +02:00
esmstore.hpp
Remove useless throwing of exception
2014-05-22 15:29:36 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp
Fix exception when there are spaces in INI-imported color settings
2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp
Fix loading a savegame when some of its content files were disabled
2014-06-01 23:11:38 +02:00
globals.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
inventorystore.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
inventorystore.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
livecellref.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
livecellref.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
localscripts.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp
Fix for broken physics in exteriors ( Fixes #1446 )
2014-06-11 19:01:23 +02:00
physicssystem.hpp
Fix being able to place items on top of actors ( Fixes #1403 )
2014-06-06 00:43:24 +02:00
player.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
player.hpp
Fix some spelling mistakes.
2014-05-03 12:23:22 +02:00
projectilemanager.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
projectilemanager.hpp
Savegame: store projectiles
2014-05-17 05:24:32 +02:00
ptr.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
ptr.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
refdata.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
scene.cpp
Show wallpaper when loading a savegame
2014-06-02 23:26:43 +02:00
scene.hpp
Merge branch 'actorid' of https://github.com/OpenMW/openmw
2014-05-14 02:35:05 +02:00
store.cpp
Merge branch 'savedgame'
2014-02-01 18:16:32 +01:00
store.hpp
Fix cells being listed twice in console autocompletion when using --skip-menu=0 and loading a game
2014-05-29 16:34:05 +02:00
timestamp.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
timestamp.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
weather.cpp
Fix sunlight for interiors
2014-05-02 21:20:27 +02:00
weather.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
worldimp.cpp
Fix dropped items ending up inaccessible when standing in objects with no collision ( Fixes #1441 )
2014-06-10 18:49:42 +02:00
worldimp.hpp
Moved mStartupScript to World, so that it is executed for a New game
2014-05-21 09:25:45 +02:00