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action.hpp
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added action interface
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2010-08-03 18:20:15 +02:00 |
actiontake.cpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
actiontake.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
actiontalk.cpp
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re-routed talk action from gui to dialogue manager (master branch should not incooperate this change, because the dialogue window implementer will need the original code for testing)
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2010-08-06 19:25:26 +02:00 |
actiontalk.hpp
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re-routed talk action from gui to dialogue manager (master branch should not incooperate this change, because the dialogue window implementer will need the original code for testing)
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2010-08-06 19:25:26 +02:00 |
actionteleport.cpp
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reworked cell changing mechanism
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2011-02-10 10:38:45 +01:00 |
actionteleport.hpp
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modified teleport action to support exteriors; coordinates are wrong here too
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2010-08-20 14:56:26 +02:00 |
cellfunctors.hpp
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handle physics during player changing cells
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2011-01-29 16:57:33 +01:00 |
class.cpp
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added movement data to MW references; added movement interface to MWWorld::Class
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2011-02-03 11:37:17 +01:00 |
class.hpp
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added movement data to MW references; added movement interface to MWWorld::Class
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2011-02-03 11:37:17 +01:00 |
containerstore.hpp
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added containerstore
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2010-08-04 14:37:23 +02:00 |
containerutil.cpp
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added GetItemCount
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2010-08-07 16:21:07 +02:00 |
containerutil.hpp
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added GetItemCount
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2010-08-07 16:21:07 +02:00 |
doingphysics.cpp
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fixed a bug in phyiscs update code
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2011-03-22 13:48:31 +01:00 |
doingphysics.hpp
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handle physics during player changing cells
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2011-01-29 16:57:33 +01:00 |
environment.hpp
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
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2010-09-15 14:48:19 +02:00 |
globals.cpp
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fixed global variable search to properly handle injected variables (DaysPassed)
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2010-07-21 15:01:35 +02:00 |
globals.hpp
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fixed global variable search to properly handle injected variables (DaysPassed)
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2010-07-21 15:01:35 +02:00 |
manualref.hpp
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modified Npc and Creature class to let them store a copy of their own ID
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2010-08-08 14:09:09 +02:00 |
nullaction.hpp
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added action interface
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2010-08-03 18:20:15 +02:00 |
player.cpp
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player class cleanup
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2011-03-13 22:37:54 +01:00 |
player.hpp
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player class cleanup
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2011-03-13 22:37:54 +01:00 |
ptr.hpp
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removed superfluous includes
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2010-08-03 14:43:14 +02:00 |
refdata.hpp
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added movement data to MW references; added movement interface to MWWorld::Class
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2011-02-03 11:37:17 +01:00 |
world.cpp
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Fixed Boost errors with 1.46 caused by the deprecated name file_string()
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2011-03-28 17:36:05 +02:00 |
world.hpp
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added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene)
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2011-03-16 09:09:45 +01:00 |