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openmw-tes3mp/apps/openmw
David Cernat 843e84ba26 Once again use RakNetGUID as index for player map everywhere
Because of frequent server crashes, I tried to simplify the player map indexes with commit c91e240664, but it had no noticeable effect and was later partially reverted by Koncord in commit 902e968fd9, apparently for reasons of readability.

For the sake of consistency, this commit completes his reversion.
2016-11-19 22:16:21 +02:00
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mwbase Merge pull request #104 from OpenMW/master 2016-11-17 21:13:58 +02:00
mwclass Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwdialogue Fix shadowing warnings 2016-10-15 00:12:46 +09:00
mwgui Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwinput Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
mwmechanics Prevent player-controlled NPCs from auto-unequipping candles and torches 2016-11-18 02:47:59 +02:00
mwmp Once again use RakNetGUID as index for player map everywhere 2016-11-19 22:16:21 +02:00
mwphysics Start trace from collision object origin 2016-11-10 15:38:14 +01:00
mwrender Fix upside down rain particle texture 2016-11-17 17:52:20 +01:00
mwscript Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
mwsound Use OpenThreads instead of boost thread 2016-10-10 18:23:06 +02:00
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld Merge pull request #104 from OpenMW/master 2016-11-17 21:13:58 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Fix installation target for tes3mp 2016-11-17 21:43:05 +02:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00