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openmw-tes3mp/apps/openmw/mwphysics
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
2019-08-20 10:06:15 +03:00
..
actor.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
actor.hpp Revert "Merge pull request #1701 from akortunov/standfix" 2018-05-26 11:35:48 +00:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
physicssystem.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
physicssystem.hpp Merge pull request #440 from OpenMW/master 2018-05-27 16:10:16 +03:00
trace.cpp traceDown fix 2017-02-11 17:53:11 +01:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00