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openmw-tes3mp/apps/openmw
2020-12-04 00:41:21 +03:00
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mwbase Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwclass Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwdialogue Merge pull request from akortunov/emplace 2020-11-01 01:58:56 +03:00
mwgui Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwinput Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwmechanics Make AI cast self-targeted spells at the ground (bug ) 2020-12-04 00:41:21 +03:00
mwphysics Move the moment when the actor origin is saved before simulation so to 2020-11-28 21:36:45 +01:00
mwrender documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue ; documentation fixes 2020-12-02 23:03:10 +00:00
mwscript Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwsound Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwworld Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Process movement queue in one or several background threads 2020-10-15 06:41:35 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
engine.hpp Add stats for all updates 2020-06-30 22:00:23 +02:00
main.cpp set minimal boost version; remove #ifdef boost version checks 2020-10-25 22:43:10 +01:00