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2011-02-22 20:53:58 +01:00
apps change the rayCasting system. It use bullet now. NOT TESTED! 2011-02-22 20:52:05 +01:00
cmake first attempt at building with bullet 2011-01-30 13:19:41 +01:00
components modified the nif loader for shapes used for raycasting only. 2011-02-22 20:53:58 +01:00
Docs fixed a doxygen input configuration error (components and libs were not documented) 2010-09-25 20:14:01 +02:00
extern That should solve link-time problems when building with mingw. 2011-01-04 14:40:28 +03:00
files Search for plugins in orgre lib directory 2011-01-13 21:18:20 +01:00
libs openengine update (remember to do a submodule update) 2011-01-12 18:02:23 +01:00
old_d_version Started early work on terrain code (no rendering yet.) 2010-09-27 17:59:47 +02:00
.gitignore WIP Windows build 2010-08-30 02:12:54 +01:00
.gitmodules redirected submodules to my own repositories 2011-01-09 09:20:05 +01:00
CMakeLists.txt Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions 2011-02-19 15:54:00 +01:00
GPL3.txt Added trunk 2008-06-22 18:32:58 +00:00
README_Mac.md Updated Mac build instructions for OIS 2010-06-18 18:38:29 -04:00