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openmw-tes3mp/apps/openmw/mwclass
scrawl 8c44334409 Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
2016-08-14 15:14:58 +02:00
..
activator.cpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
activator.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
actor.cpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
actor.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
apparatus.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
apparatus.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
armor.cpp Don't show weight tooltip for 0-weight equipment 2016-08-14 18:37:41 +09:00
armor.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
bodypart.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
bodypart.hpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
book.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
book.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
clothing.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
container.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
container.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
creature.cpp Process death events at the end of the death animation (Fixes #1873) 2016-06-12 00:04:50 +02:00
creature.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
creaturelevlist.cpp Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
creaturelevlist.hpp Preload levelled creatures 2016-02-09 03:06:00 +01:00
door.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
door.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
ingredient.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
ingredient.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
itemlevlist.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
itemlevlist.hpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
light.cpp Allow showing value of zero-weight lights 2016-08-14 21:15:22 +09:00
light.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
lockpick.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
lockpick.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
misc.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
misc.hpp Add count argument to copyObjectToCell 2015-12-19 16:48:32 +01:00
npc.cpp Make zero-weight boots play light boot footsteps 2016-08-14 17:27:47 +09:00
npc.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
potion.cpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
potion.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
probe.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
probe.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
repair.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
repair.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
static.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
static.hpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
weapon.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
weapon.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00