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openmw-tes3mp/apps/openmw
elsid 8ab5fd9b40
Fix frame rate limit
Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.

Remove old frame limiting mechanism.
2021-02-12 00:03:11 +01:00
..
mwbase Fix frame rate limit 2021-02-12 00:03:11 +01:00
mwclass Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui Fix frame rate limit 2021-02-12 00:03:11 +01:00
mwinput Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
mwmechanics Merge branch 'master' into 'freeunrealestate' 2021-02-07 21:03:51 +00:00
mwphysics Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a 2021-02-07 18:32:03 +01:00
mwrender Merge branch 'dehardcodebaseanim' into 'master' 2021-02-10 16:29:47 +00:00
mwscript Don't return negative values from GetMagicka 2021-02-07 11:58:23 +01:00
mwsound Remove redundant SoundManager::lookupSound and loadSound 2021-01-09 14:11:49 +01:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwworld Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Implement instanced groundcover 2021-01-26 22:29:41 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix frame rate limit 2021-02-12 00:03:11 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00