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552 lines
16 KiB
C++
552 lines
16 KiB
C++
#include "commands.hpp"
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#include <cmath>
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#include <sstream>
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#include <unordered_set>
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#include <components/misc/stringops.hpp>
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#include <QAbstractItemModel>
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#include <QAbstractProxyModel>
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#include "cellcoordinates.hpp"
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#include "idcollection.hpp"
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#include "idtable.hpp"
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#include "idtree.hpp"
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#include "nestedtablewrapper.hpp"
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#include "pathgrid.hpp"
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CSMWorld::TouchCommand::TouchCommand(IdTable& table, const std::string& id, QUndoCommand* parent)
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: QUndoCommand(parent)
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, mTable(table)
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, mId(id)
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, mOld(nullptr)
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, mChanged(false)
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{
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setText(("Touch " + mId).c_str());
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mOld.reset(mTable.getRecord(mId).clone());
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}
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void CSMWorld::TouchCommand::redo()
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{
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mChanged = mTable.touchRecord(mId);
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}
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void CSMWorld::TouchCommand::undo()
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{
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if (mChanged)
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{
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mTable.setRecord(mId, *mOld);
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mChanged = false;
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}
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}
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CSMWorld::ImportLandTexturesCommand::ImportLandTexturesCommand(IdTable& landTable,
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IdTable& ltexTable, QUndoCommand* parent)
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: QUndoCommand(parent)
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, mLands(landTable)
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, mLtexs(ltexTable)
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, mOldState(0)
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{
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setText("Copy land textures to current plugin");
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}
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void CSMWorld::ImportLandTexturesCommand::redo()
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{
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int pluginColumn = mLands.findColumnIndex(Columns::ColumnId_PluginIndex);
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int oldPlugin = mLands.data(mLands.getModelIndex(getOriginId(), pluginColumn)).toInt();
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// Original data
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int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
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mOld = mLands.data(mLands.getModelIndex(getOriginId(), textureColumn)).value<DataType>();
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// Need to make a copy so the old values can be looked up
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DataType copy(mOld);
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// Perform touch/copy/etc...
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onRedo();
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// Find all indices used
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std::unordered_set<int> texIndices;
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for (int i = 0; i < mOld.size(); ++i)
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{
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// All indices are offset by 1 for a default texture
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if (mOld[i] > 0)
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texIndices.insert(mOld[i] - 1);
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}
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std::vector<std::string> oldTextures;
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for (int index : texIndices)
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{
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oldTextures.push_back(LandTexture::createUniqueRecordId(oldPlugin, index));
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}
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// Import the textures, replace old values
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LandTextureIdTable::ImportResults results = dynamic_cast<LandTextureIdTable&>(mLtexs).importTextures(oldTextures);
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mCreatedTextures = std::move(results.createdRecords);
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for (const auto& it : results.recordMapping)
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{
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int plugin = 0, newIndex = 0, oldIndex = 0;
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LandTexture::parseUniqueRecordId(it.first, plugin, oldIndex);
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LandTexture::parseUniqueRecordId(it.second, plugin, newIndex);
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if (newIndex != oldIndex)
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{
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for (int i = 0; i < Land::LAND_NUM_TEXTURES; ++i)
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{
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// All indices are offset by 1 for a default texture
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if (mOld[i] == oldIndex + 1)
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copy[i] = newIndex + 1;
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}
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}
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}
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// Apply modification
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int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
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mOldState = mLands.data(mLands.getModelIndex(getDestinationId(), stateColumn)).toInt();
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QVariant variant;
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variant.setValue(copy);
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
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}
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void CSMWorld::ImportLandTexturesCommand::undo()
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{
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// Restore to previous
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int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
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QVariant variant;
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variant.setValue(mOld);
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mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
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int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
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mLands.setData(mLands.getModelIndex(getDestinationId(), stateColumn), mOldState);
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// Undo copy/touch/etc...
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onUndo();
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for (const std::string& id : mCreatedTextures)
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{
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int row = mLtexs.getModelIndex(id, 0).row();
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mLtexs.removeRows(row, 1);
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}
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mCreatedTextures.clear();
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}
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CSMWorld::CopyLandTexturesCommand::CopyLandTexturesCommand(IdTable& landTable, IdTable& ltexTable,
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const std::string& origin, const std::string& dest, QUndoCommand* parent)
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: ImportLandTexturesCommand(landTable, ltexTable, parent)
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, mOriginId(origin)
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, mDestId(dest)
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{
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}
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const std::string& CSMWorld::CopyLandTexturesCommand::getOriginId() const
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{
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return mOriginId;
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}
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const std::string& CSMWorld::CopyLandTexturesCommand::getDestinationId() const
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{
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return mDestId;
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}
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CSMWorld::TouchLandCommand::TouchLandCommand(IdTable& landTable, IdTable& ltexTable,
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const std::string& id, QUndoCommand* parent)
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: ImportLandTexturesCommand(landTable, ltexTable, parent)
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, mId(id)
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, mOld(nullptr)
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, mChanged(false)
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{
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setText(("Touch " + mId).c_str());
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mOld.reset(mLands.getRecord(mId).clone());
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}
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const std::string& CSMWorld::TouchLandCommand::getOriginId() const
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{
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return mId;
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}
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const std::string& CSMWorld::TouchLandCommand::getDestinationId() const
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{
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return mId;
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}
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void CSMWorld::TouchLandCommand::onRedo()
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{
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mChanged = mLands.touchRecord(mId);
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}
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void CSMWorld::TouchLandCommand::onUndo()
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{
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if (mChanged)
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{
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mLands.setRecord(mId, *mOld);
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mChanged = false;
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}
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}
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CSMWorld::ModifyCommand::ModifyCommand (QAbstractItemModel& model, const QModelIndex& index,
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const QVariant& new_, QUndoCommand* parent)
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: QUndoCommand (parent), mModel (&model), mIndex (index), mNew (new_), mHasRecordState(false), mOldRecordState(CSMWorld::RecordBase::State_BaseOnly)
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{
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if (QAbstractProxyModel *proxy = dynamic_cast<QAbstractProxyModel *> (&model))
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{
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// Replace proxy with actual model
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mIndex = proxy->mapToSource (index);
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mModel = proxy->sourceModel();
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}
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if (mIndex.parent().isValid())
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{
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setText ("Modify " + dynamic_cast<CSMWorld::IdTree*>(mModel)->nestedHeaderData (
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mIndex.parent().column(), mIndex.column(), Qt::Horizontal, Qt::DisplayRole).toString());
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}
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else
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{
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setText ("Modify " + mModel->headerData (mIndex.column(), Qt::Horizontal, Qt::DisplayRole).toString());
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}
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// Remember record state before the modification
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if (CSMWorld::IdTable *table = dynamic_cast<IdTable *>(mModel))
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{
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mHasRecordState = true;
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int stateColumnIndex = table->findColumnIndex(Columns::ColumnId_Modification);
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int rowIndex = mIndex.row();
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if (mIndex.parent().isValid())
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{
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rowIndex = mIndex.parent().row();
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}
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mRecordStateIndex = table->index(rowIndex, stateColumnIndex);
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mOldRecordState = static_cast<CSMWorld::RecordBase::State>(table->data(mRecordStateIndex).toInt());
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}
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}
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void CSMWorld::ModifyCommand::redo()
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{
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mOld = mModel->data (mIndex, Qt::EditRole);
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mModel->setData (mIndex, mNew);
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}
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void CSMWorld::ModifyCommand::undo()
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{
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mModel->setData (mIndex, mOld);
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if (mHasRecordState)
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{
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mModel->setData(mRecordStateIndex, mOldRecordState);
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}
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}
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void CSMWorld::CreateCommand::applyModifications()
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{
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if (!mNestedValues.empty())
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{
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CSMWorld::IdTree *tree = dynamic_cast<CSMWorld::IdTree *>(&mModel);
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if (tree == NULL)
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{
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throw std::logic_error("CSMWorld::CreateCommand: Attempt to add nested values to the non-nested model");
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}
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std::map<int, std::pair<int, QVariant> >::const_iterator current = mNestedValues.begin();
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std::map<int, std::pair<int, QVariant> >::const_iterator end = mNestedValues.end();
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for (; current != end; ++current)
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{
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QModelIndex index = tree->index(0,
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current->second.first,
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tree->getNestedModelIndex(mId, current->first));
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tree->setData(index, current->second.second);
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}
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}
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}
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CSMWorld::CreateCommand::CreateCommand (IdTable& model, const std::string& id, QUndoCommand* parent)
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: QUndoCommand (parent), mModel (model), mId (id), mType (UniversalId::Type_None)
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{
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setText (("Create record " + id).c_str());
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}
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void CSMWorld::CreateCommand::addValue (int column, const QVariant& value)
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{
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mValues[column] = value;
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}
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void CSMWorld::CreateCommand::addNestedValue(int parentColumn, int nestedColumn, const QVariant &value)
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{
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mNestedValues[parentColumn] = std::make_pair(nestedColumn, value);
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}
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void CSMWorld::CreateCommand::setType (UniversalId::Type type)
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{
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mType = type;
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}
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void CSMWorld::CreateCommand::redo()
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{
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mModel.addRecordWithData (mId, mValues, mType);
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applyModifications();
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}
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void CSMWorld::CreateCommand::undo()
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{
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mModel.removeRow (mModel.getModelIndex (mId, 0).row());
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}
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CSMWorld::RevertCommand::RevertCommand (IdTable& model, const std::string& id, QUndoCommand* parent)
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: QUndoCommand (parent), mModel (model), mId (id), mOld (0)
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{
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setText (("Revert record " + id).c_str());
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mOld = model.getRecord (id).clone();
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}
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CSMWorld::RevertCommand::~RevertCommand()
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{
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delete mOld;
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}
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void CSMWorld::RevertCommand::redo()
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{
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int column = mModel.findColumnIndex (Columns::ColumnId_Modification);
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QModelIndex index = mModel.getModelIndex (mId, column);
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RecordBase::State state = static_cast<RecordBase::State> (mModel.data (index).toInt());
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if (state==RecordBase::State_ModifiedOnly)
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{
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mModel.removeRows (index.row(), 1);
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}
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else
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{
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mModel.setData (index, static_cast<int> (RecordBase::State_BaseOnly));
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}
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}
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void CSMWorld::RevertCommand::undo()
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{
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mModel.setRecord (mId, *mOld);
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}
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CSMWorld::DeleteCommand::DeleteCommand (IdTable& model,
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const std::string& id, CSMWorld::UniversalId::Type type, QUndoCommand* parent)
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: QUndoCommand (parent), mModel (model), mId (id), mOld (0), mType(type)
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{
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setText (("Delete record " + id).c_str());
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mOld = model.getRecord (id).clone();
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}
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CSMWorld::DeleteCommand::~DeleteCommand()
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{
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delete mOld;
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}
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void CSMWorld::DeleteCommand::redo()
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{
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int column = mModel.findColumnIndex (Columns::ColumnId_Modification);
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QModelIndex index = mModel.getModelIndex (mId, column);
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RecordBase::State state = static_cast<RecordBase::State> (mModel.data (index).toInt());
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if (state==RecordBase::State_ModifiedOnly)
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{
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mModel.removeRows (index.row(), 1);
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}
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else
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{
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mModel.setData (index, static_cast<int> (RecordBase::State_Deleted));
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}
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}
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void CSMWorld::DeleteCommand::undo()
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{
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mModel.setRecord (mId, *mOld, mType);
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}
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CSMWorld::ReorderRowsCommand::ReorderRowsCommand (IdTable& model, int baseIndex,
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const std::vector<int>& newOrder)
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: mModel (model), mBaseIndex (baseIndex), mNewOrder (newOrder)
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{}
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void CSMWorld::ReorderRowsCommand::redo()
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{
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mModel.reorderRows (mBaseIndex, mNewOrder);
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}
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void CSMWorld::ReorderRowsCommand::undo()
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{
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int size = static_cast<int> (mNewOrder.size());
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std::vector<int> reverse (size);
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for (int i=0; i< size; ++i)
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reverse.at (mNewOrder[i]) = i;
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mModel.reorderRows (mBaseIndex, reverse);
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}
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CSMWorld::CloneCommand::CloneCommand (CSMWorld::IdTable& model,
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const std::string& idOrigin,
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const std::string& idDestination,
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const CSMWorld::UniversalId::Type type,
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QUndoCommand* parent)
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: CreateCommand (model, idDestination, parent), mIdOrigin (idOrigin)
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{
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setType (type);
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setText ( ("Clone record " + idOrigin + " to the " + idDestination).c_str());
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}
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void CSMWorld::CloneCommand::redo()
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{
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mModel.cloneRecord (mIdOrigin, mId, mType);
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applyModifications();
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}
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void CSMWorld::CloneCommand::undo()
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{
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mModel.removeRow (mModel.getModelIndex (mId, 0).row());
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}
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CSMWorld::CreatePathgridCommand::CreatePathgridCommand(IdTable& model, const std::string& id, QUndoCommand *parent)
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: CreateCommand(model, id, parent)
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{
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setType(UniversalId::Type_Pathgrid);
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}
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void CSMWorld::CreatePathgridCommand::redo()
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{
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CreateCommand::redo();
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Record<Pathgrid> record = static_cast<const Record<Pathgrid>& >(mModel.getRecord(mId));
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record.get().blank();
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record.get().mCell = mId;
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std::pair<CellCoordinates, bool> coords = CellCoordinates::fromId(mId);
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if (coords.second)
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{
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record.get().mData.mX = coords.first.getX();
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record.get().mData.mY = coords.first.getY();
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}
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mModel.setRecord(mId, record, mType);
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}
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CSMWorld::UpdateCellCommand::UpdateCellCommand (IdTable& model, int row, QUndoCommand *parent)
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: QUndoCommand (parent), mModel (model), mRow (row)
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{
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setText ("Update cell ID");
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}
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void CSMWorld::UpdateCellCommand::redo()
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{
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if (!mNew.isValid())
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{
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int cellColumn = mModel.searchColumnIndex (Columns::ColumnId_Cell);
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mIndex = mModel.index (mRow, cellColumn);
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const int cellSize = 8192;
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QModelIndex xIndex = mModel.index (
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mRow, mModel.findColumnIndex (Columns::ColumnId_PositionXPos));
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QModelIndex yIndex = mModel.index (
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mRow, mModel.findColumnIndex (Columns::ColumnId_PositionYPos));
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int x = std::floor (mModel.data (xIndex).toFloat() / cellSize);
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int y = std::floor (mModel.data (yIndex).toFloat() / cellSize);
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std::ostringstream stream;
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stream << "#" << x << " " << y;
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mNew = QString::fromUtf8 (stream.str().c_str());
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}
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mModel.setData (mIndex, mNew);
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}
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void CSMWorld::UpdateCellCommand::undo()
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{
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mModel.setData (mIndex, mOld);
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}
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CSMWorld::DeleteNestedCommand::DeleteNestedCommand (IdTree& model,
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const std::string& id,
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int nestedRow,
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int parentColumn,
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QUndoCommand* parent) :
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QUndoCommand(parent),
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NestedTableStoring(model, id, parentColumn),
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mModel(model),
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mId(id),
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mParentColumn(parentColumn),
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mNestedRow(nestedRow)
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{
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std::string title =
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model.headerData(parentColumn, Qt::Horizontal, Qt::DisplayRole).toString().toUtf8().constData();
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setText (("Delete row in " + title + " sub-table of " + mId).c_str());
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QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
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mModifyParentCommand = new ModifyCommand(mModel, parentIndex, parentIndex.data(Qt::EditRole), this);
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}
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void CSMWorld::DeleteNestedCommand::redo()
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{
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QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
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mModel.removeRows (mNestedRow, 1, parentIndex);
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mModifyParentCommand->redo();
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}
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void CSMWorld::DeleteNestedCommand::undo()
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{
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QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
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mModel.setNestedTable(parentIndex, getOld());
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mModifyParentCommand->undo();
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}
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CSMWorld::AddNestedCommand::AddNestedCommand(IdTree& model, const std::string& id, int nestedRow, int parentColumn, QUndoCommand* parent)
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: QUndoCommand(parent),
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NestedTableStoring(model, id, parentColumn),
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mModel(model),
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mId(id),
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mNewRow(nestedRow),
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mParentColumn(parentColumn)
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{
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std::string title =
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model.headerData(parentColumn, Qt::Horizontal, Qt::DisplayRole).toString().toUtf8().constData();
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setText (("Add row in " + title + " sub-table of " + mId).c_str());
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QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
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mModifyParentCommand = new ModifyCommand(mModel, parentIndex, parentIndex.data(Qt::EditRole), this);
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}
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|
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void CSMWorld::AddNestedCommand::redo()
|
|
{
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|
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
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|
mModel.addNestedRow (parentIndex, mNewRow);
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|
mModifyParentCommand->redo();
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|
}
|
|
|
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void CSMWorld::AddNestedCommand::undo()
|
|
{
|
|
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
|
|
mModel.setNestedTable(parentIndex, getOld());
|
|
mModifyParentCommand->undo();
|
|
}
|
|
|
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CSMWorld::NestedTableStoring::NestedTableStoring(const IdTree& model, const std::string& id, int parentColumn)
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|
: mOld(model.nestedTable(model.getModelIndex(id, parentColumn))) {}
|
|
|
|
CSMWorld::NestedTableStoring::~NestedTableStoring()
|
|
{
|
|
delete mOld;
|
|
}
|
|
|
|
const CSMWorld::NestedTableWrapperBase& CSMWorld::NestedTableStoring::getOld() const
|
|
{
|
|
return *mOld;
|
|
}
|