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openmw-tes3mp/components
David Cernat 8df08c7d10 [General] Implement PlayerItemUse packet
Players can no longer unilaterally use items on themselves in their inventory. When they try to use an item, they send a PlayerItemUse packet to the server with the item's details. A serverside script can then check the item and either send the packet back to make the item use go through or drop it.
2018-08-09 18:25:20 +03:00
..
bsa
compiler Resolve merge conflicts 2018-06-13 08:22:37 +02:00
config
contentselector Merged pull request #1623 2018-06-09 10:49:04 +02:00
crashcatcher Merge pull request #460 from OpenMW/master 2018-07-21 05:59:57 +03:00
esm Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
esmterrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
fallback
files
fontloader
interpreter [Client] Record type of each InterpreterContext for later checking 2018-07-23 00:46:07 +03:00
loadinglistener
misc Revert "Don't force DDS file usage (fixes #1392)" 2018-06-04 17:08:09 +02:00
myguiplatform
nif Refactor NifStream class (eliminate LNK4221 MSVC warning) 2018-07-10 13:32:52 +04:00
nifbullet Put check for nif file name into separate function 2018-07-10 23:46:06 +03:00
nifosg Improve MRK NiStringExtraData handling (bug #4419) 2018-06-08 15:44:35 +04:00
openmw-mp [General] Implement PlayerItemUse packet 2018-08-09 18:25:20 +03:00
process
resource Use the DejaVuLGCSansMono.ttf in profilier output 2018-07-11 14:41:49 +04:00
sceneutil
sdlutil Force software decompression if OPENMW_DECOMPRESS_TEXTURES is set 2018-06-16 12:38:16 +02:00
settings
shader
terrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
to_utf8
translation
version
vfs
widgets Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
CMakeLists.txt [General] Implement PlayerItemUse packet 2018-08-09 18:25:20 +03:00
doc.hpp