You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
307 lines
9.1 KiB
C++
307 lines
9.1 KiB
C++
#include <iostream>
|
|
|
|
#include <string>
|
|
#include <fstream>
|
|
|
|
#include <boost/program_options.hpp>
|
|
|
|
#include <components/files/fileops.hpp>
|
|
#include <components/files/path.hpp>
|
|
#include <components/files/collections.hpp>
|
|
#include <components/cfg/configurationmanager.hpp>
|
|
|
|
#include "engine.hpp"
|
|
|
|
#if defined(_WIN32) && !defined(_CONSOLE)
|
|
#include <boost/iostreams/concepts.hpp>
|
|
#include <boost/iostreams/stream_buffer.hpp>
|
|
|
|
# if !defined(_DEBUG)
|
|
# include <iostream>
|
|
# include <fstream>
|
|
# endif
|
|
|
|
// For OutputDebugString
|
|
#include <Windows.h>
|
|
// makes __argc and __argv available on windows
|
|
#include <stdlib.h>
|
|
|
|
#endif
|
|
|
|
// for Ogre::macBundlePath
|
|
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
|
#include <OSX/macUtils.h>
|
|
#endif
|
|
|
|
#include "config.hpp"
|
|
|
|
using namespace std;
|
|
|
|
/**
|
|
* \brief Parses application command line and calls \ref Cfg::ConfigurationManager
|
|
* to parse configuration files.
|
|
*
|
|
* Results are directly written to \ref Engine class.
|
|
*
|
|
* \retval true - Everything goes OK
|
|
* \retval false - Error
|
|
*/
|
|
bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::ConfigurationManager& cfgMgr)
|
|
{
|
|
// Create a local alias for brevity
|
|
namespace bpo = boost::program_options;
|
|
typedef std::vector<std::string> StringsVector;
|
|
|
|
bpo::options_description desc("Syntax: openmw <options>\nAllowed options");
|
|
|
|
desc.add_options()
|
|
("help", "print help message")
|
|
("version", "print version information and quit")
|
|
("data", bpo::value<Files::PathContainer>()->default_value(Files::PathContainer(), "data")
|
|
->multitoken(), "set data directories (later directories have higher priority)")
|
|
|
|
("data-local", bpo::value<std::string>()->default_value(""),
|
|
"set local data directory (highest priority)")
|
|
|
|
("resources", bpo::value<std::string>()->default_value("resources"),
|
|
"set resources directory")
|
|
|
|
("start", bpo::value<std::string>()->default_value("Beshara"),
|
|
"set initial cell")
|
|
|
|
("master", bpo::value<StringsVector>()->default_value(StringsVector(), "")
|
|
->multitoken(), "master file(s)")
|
|
|
|
("plugin", bpo::value<StringsVector>()->default_value(StringsVector(), "")
|
|
->multitoken(), "plugin file(s)")
|
|
|
|
("fps", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "show fps counter")
|
|
|
|
("debug", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "debug mode")
|
|
|
|
("nosound", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "disable all sounds")
|
|
|
|
("script-verbose", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "verbose script output")
|
|
|
|
("new-game", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "activate char gen/new game mechanics")
|
|
|
|
("script-all", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "compile all scripts (excluding dialogue scripts) at startup")
|
|
|
|
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "strict file system handling (no case folding)")
|
|
|
|
( "encoding", boost::program_options::value<std::string>()->
|
|
default_value("win1252"),
|
|
"Character encoding used in OpenMW game messages:\n"
|
|
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
|
|
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
|
|
"\n\twin1252 - Western European (Latin) alphabet, used by default")
|
|
|
|
("report-focus", boost::program_options::value<bool>()->implicit_value(true)
|
|
->default_value(false), "write name of focussed object to cout")
|
|
;
|
|
|
|
bpo::parsed_options valid_opts = bpo::command_line_parser(argc, argv)
|
|
.options(desc).allow_unregistered().run();
|
|
|
|
bpo::variables_map variables;
|
|
|
|
// Runtime options override settings from all configs
|
|
bpo::store(valid_opts, variables);
|
|
bpo::notify(variables);
|
|
|
|
cfgMgr.readConfiguration(variables, desc);
|
|
|
|
bool run = true;
|
|
|
|
if (variables.count ("help"))
|
|
{
|
|
std::cout << desc << std::endl;
|
|
run = false;
|
|
}
|
|
|
|
if (variables.count ("version"))
|
|
{
|
|
std::cout << "OpenMW version " << OPENMW_VERSION << std::endl;
|
|
run = false;
|
|
}
|
|
|
|
if (!run)
|
|
return false;
|
|
|
|
// Font encoding settings
|
|
std::string encoding(variables["encoding"].as<std::string>());
|
|
if (encoding == "win1250")
|
|
{
|
|
std::cout << "Using Central and Eastern European font encoding." << std::endl;
|
|
engine.setEncoding(encoding);
|
|
}
|
|
else if (encoding == "win1251")
|
|
{
|
|
std::cout << "Using Cyrillic font encoding." << std::endl;
|
|
engine.setEncoding(encoding);
|
|
}
|
|
else
|
|
{
|
|
std::cout << "Using default (English) font encoding." << std::endl;
|
|
engine.setEncoding("win1252");
|
|
}
|
|
|
|
// directory settings
|
|
engine.enableFSStrict(variables["fs-strict"].as<bool>());
|
|
|
|
Files::PathContainer dataDirs(variables["data"].as<Files::PathContainer>());
|
|
|
|
std::string local(variables["data-local"].as<std::string>());
|
|
if (!local.empty())
|
|
{
|
|
dataDirs.push_back(Files::PathContainer::value_type(local));
|
|
}
|
|
|
|
if (dataDirs.empty())
|
|
{
|
|
dataDirs.push_back(cfgMgr.getLocalDataPath());
|
|
}
|
|
|
|
engine.setDataDirs(dataDirs);
|
|
|
|
engine.setResourceDir(variables["resources"].as<std::string>());
|
|
|
|
// master and plugin
|
|
StringsVector master = variables["master"].as<StringsVector>();
|
|
if (master.empty())
|
|
{
|
|
std::cout << "No master file given. Assuming Morrowind.esm" << std::endl;
|
|
master.push_back("Morrowind");
|
|
}
|
|
|
|
if (master.size() > 1)
|
|
{
|
|
std::cout
|
|
<< "Ignoring all but the first master file (multiple master files not yet supported)."
|
|
<< std::endl;
|
|
}
|
|
engine.addMaster(master[0]);
|
|
|
|
StringsVector plugin = variables["plugin"].as<StringsVector>();
|
|
if (!plugin.empty())
|
|
{
|
|
std::cout << "Ignoring plugin files (plugins not yet supported)." << std::endl;
|
|
}
|
|
|
|
// startup-settings
|
|
engine.setCell(variables["start"].as<std::string>());
|
|
engine.setNewGame(variables["new-game"].as<bool>());
|
|
|
|
// other settings
|
|
engine.showFPS(variables["fps"].as<bool>());
|
|
engine.setDebugMode(variables["debug"].as<bool>());
|
|
engine.setSoundUsage(!variables["nosound"].as<bool>());
|
|
engine.setScriptsVerbosity(variables["script-verbose"].as<bool>());
|
|
engine.setCompileAll(variables["script-all"].as<bool>());
|
|
engine.setReportFocus(variables["report-focus"].as<bool>());
|
|
|
|
return true;
|
|
}
|
|
|
|
int main(int argc, char**argv)
|
|
{
|
|
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
|
// set current dir to bundle path
|
|
boost::filesystem::path bundlePath = boost::filesystem::path(Ogre::macBundlePath()).parent_path();
|
|
boost::filesystem::current_path(bundlePath);
|
|
#endif
|
|
|
|
try
|
|
{
|
|
Cfg::ConfigurationManager cfgMgr;
|
|
OMW::Engine engine(cfgMgr);
|
|
|
|
if (parseOptions(argc, argv, engine, cfgMgr))
|
|
{
|
|
engine.go();
|
|
}
|
|
}
|
|
catch (std::exception &e)
|
|
{
|
|
std::cout << "\nERROR: " << e.what() << std::endl;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Platform specific for Windows when there is no console built into the executable.
|
|
// Windows will call the WinMain function instead of main in this case, the normal
|
|
// main function is then called with the __argc and __argv parameters.
|
|
// In addition if it is a debug build it will redirect cout to the debug console in Visual Studio
|
|
#if defined(_WIN32) && !defined(_CONSOLE)
|
|
|
|
#if defined(_DEBUG)
|
|
class DebugOutput : public boost::iostreams::sink
|
|
{
|
|
public:
|
|
std::streamsize write(const char *str, std::streamsize size)
|
|
{
|
|
// Make a copy for null termination
|
|
std::string tmp (str, size);
|
|
// Write string to Visual Studio Debug output
|
|
OutputDebugString (tmp.c_str ());
|
|
return size;
|
|
}
|
|
};
|
|
#else
|
|
class Logger : public boost::iostreams::sink
|
|
{
|
|
public:
|
|
Logger(std::ofstream &stream)
|
|
: out(stream)
|
|
{
|
|
}
|
|
|
|
std::streamsize write(const char *str, std::streamsize size)
|
|
{
|
|
out.write (str, size);
|
|
out.flush();
|
|
return size;
|
|
}
|
|
|
|
private:
|
|
std::ofstream &out;
|
|
};
|
|
#endif
|
|
|
|
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
|
{
|
|
std::streambuf* old_rdbuf = std::cout.rdbuf ();
|
|
|
|
int ret = 0;
|
|
#if defined(_DEBUG)
|
|
// Redirect cout to VS debug output when running in debug mode
|
|
{
|
|
boost::iostreams::stream_buffer<DebugOutput> sb;
|
|
sb.open(DebugOutput());
|
|
#else
|
|
// Redirect cout to openmw.log
|
|
std::ofstream logfile ("openmw.log");
|
|
{
|
|
boost::iostreams::stream_buffer<Logger> sb;
|
|
sb.open (Logger (logfile));
|
|
#endif
|
|
std::cout.rdbuf (&sb);
|
|
|
|
ret = main (__argc, __argv);
|
|
|
|
std::cout.rdbuf(old_rdbuf);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
#endif
|