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openmw-tes3mp/apps/openmw
2016-09-30 06:26:43 +03:00
..
mwbase Consolidations and cleanup for multi-effect spells 2016-09-05 05:30:51 +09:00
mwclass Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
mwdialogue Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 2016-07-07 23:50:48 +08:00
mwgui Merge pull request #64 from OpenMW/master 2016-09-25 11:06:07 +03:00
mwinput Merge remote-tracking branch 'yar/master' into Even 2016-07-17 23:50:52 -04:00
mwmechanics Add setLevelProgress function to OpenMW's NpcStats 2016-09-30 06:26:43 +03:00
mwmp Split updateClassStats in 3 and add handling of level progress 2016-09-30 04:52:21 +03:00
mwphysics Improve performance by skipping update if transform is unchanged 2016-08-16 17:50:59 +02:00
mwrender Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716) 2016-09-28 21:10:44 +02:00
mwscript add missing item when executing the Equip instruction 2016-09-06 16:33:26 +02:00
mwsound Include cleanup 2016-06-27 22:10:30 +02:00
mwstate Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwworld Merge pull request #64 from OpenMW/master 2016-09-25 11:06:07 +03:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Use tes3mp icon for executable, part 2 2016-08-24 04:01:05 +03:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp New auth protocol 2016-09-18 11:55:51 +08:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Add --connect option to client 2016-08-24 16:15:34 +08:00