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Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet. |
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|---|---|---|
| .. | ||
| Base | ||
| Controllers | ||
| Master | ||
| Packets | ||
| Log.cpp | ||
| Log.hpp | ||
| NetworkMessages.hpp | ||
| Utils.cpp | ||
| Utils.hpp | ||
| Version.hpp | ||