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openmw-tes3mp/apps/openmw/mwmp/processors
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00
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actor [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
object [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
player [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
worldstate [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
ActorProcessor.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
ActorProcessor.hpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
BaseClientPacketProcessor.cpp [Client] Reorder files 2017-06-07 00:06:10 +08:00
BaseClientPacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
ObjectProcessor.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
ObjectProcessor.hpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PlayerProcessor.cpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
PlayerProcessor.hpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
ProcessorInitializer.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
ProcessorInitializer.hpp [Client] Reorder files 2017-06-07 00:06:10 +08:00
WorldstateProcessor.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
WorldstateProcessor.hpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00