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openmw-tes3mp/apps/openmw/mwvr/openxrmanager.hpp

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3.7 KiB
C++

#ifndef MWVR_OPENRXMANAGER_H
#define MWVR_OPENRXMANAGER_H
#ifndef USE_OPENXR
#error "openxrmanager.hpp included without USE_OPENXR defined"
#endif
#include <memory>
#include <mutex>
#include <components/debug/debuglog.hpp>
#include <components/sdlutil/sdlgraphicswindow.hpp>
#include <components/settings/settings.hpp>
#include <osg/Camera>
#include <osgViewer/Viewer>
struct XrSwapchainSubImage;
namespace MWVR
{
struct Timer
{
Timer(std::string name) : mName(name)
{
mBegin = std::chrono::steady_clock::now();
}
~Timer()
{
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::duration<double>>(end - mBegin);
Log(Debug::Verbose) << mName << "Elapsed: " << elapsed.count() << "s";
}
std::chrono::steady_clock::time_point mBegin;
std::string mName;
};
//! Represents the pose of a limb in VR space.
struct Pose
{
//! Position in VR space
osg::Vec3 position;
//! Orientation in VR space.
osg::Quat orientation;
//! Speed of movement in VR space, expressed in meters per second
osg::Vec3 velocity;
};
//! Describes what limb to track.
enum class TrackedLimb
{
LEFT_HAND,
RIGHT_HAND,
HEAD
};
//! Describes what space to track the limb in
enum class TrackedSpace
{
STAGE, //!< Track limb in the VR stage space. Meaning a space with a floor level origin and fixed horizontal orientation.
VIEW //!< Track limb in the VR view space. Meaning a space with the head as origin and orientation.
};
struct OpenXRFrameIndexer
{
static OpenXRFrameIndexer& instance();
OpenXRFrameIndexer() = default;
~OpenXRFrameIndexer() = default;
int64_t advanceUpdateIndex();
int64_t renderIndex() { return mRenderIndex; }
int64_t advanceRenderIndex();
int64_t updateIndex() { return mUpdateIndex; }
std::mutex mMutex{};
int64_t mUpdateIndex{ -1 };
int64_t mRenderIndex{ -1 };
};
// Use the pimpl pattern to avoid cluttering the namespace with openxr dependencies.
class OpenXRManagerImpl;
class OpenXRManager : public osg::Referenced
{
public:
class RealizeOperation : public osg::GraphicsOperation
{
public:
RealizeOperation(osg::ref_ptr<OpenXRManager> XR) : osg::GraphicsOperation("OpenXRRealizeOperation", false), mXR(XR) {};
void operator()(osg::GraphicsContext* gc) override;
virtual bool realized();
private:
osg::ref_ptr<OpenXRManager> mXR;
};
class CleanupOperation : public osg::GraphicsOperation
{
public:
CleanupOperation(osg::ref_ptr<OpenXRManager> XR) : osg::GraphicsOperation("OpenXRCleanupOperation", false), mXR(XR) {};
void operator()(osg::GraphicsContext* gc) override;
private:
osg::ref_ptr<OpenXRManager> mXR;
};
public:
OpenXRManager();
~OpenXRManager();
bool realized();
long long frameIndex();
bool sessionRunning();
void handleEvents();
void waitFrame();
void beginFrame();
void endFrame();
void updateControls();
void realize(osg::GraphicsContext* gc);
int eyes();
OpenXRManagerImpl& impl() { return *mPrivate; }
private:
std::shared_ptr<OpenXRManagerImpl> mPrivate;
std::mutex mMutex;
using lock_guard = std::lock_guard<std::mutex>;
};
}
std::ostream& operator <<(std::ostream& os, const MWVR::Pose& pose);
#endif