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openmw-tes3mp/apps/openmw
2020-01-26 20:06:47 +01:00
..
mwbase Rotate door object using direct rotation order once 2019-11-30 14:09:00 +01:00
mwclass Add safety checks for door state 2019-12-23 19:29:12 +04:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Merge pull request #2602 from elsid/clang_tidy 2019-12-03 08:27:43 +04:00
mwinput First commit. Wrote an osgviewer, achieved display. 2020-01-10 00:10:09 +01:00
mwmechanics Merge pull request #2625 from Capostrophic/sneaking 2019-12-20 14:32:22 +04:00
mwphysics Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
mwrender Initialize variables to avoid GCC warnings 2019-12-22 10:44:14 +04:00
mwscript Avoid using getPtr for object search in scripting (bug #5220) 2019-12-01 14:09:59 +03:00
mwsound Avoid virtual call in SoundManager dtor 2019-11-17 18:50:11 +01:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwvr Simplified render timing by separating rendering from the openxr swapchain, and instead blitting and submitting separately 2020-01-26 20:06:47 +01:00
mwworld Change rescaling to be more inline with vanilla (fixes #5214) (#2635) 2019-12-18 19:37:45 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Split view into worldview and menu, for ease of layer management. Basic pose management. 2020-01-24 00:14:23 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Simplified render timing by separating rendering from the openxr swapchain, and instead blitting and submitting separately 2020-01-26 20:06:47 +01:00
engine.hpp First commit. Wrote an osgviewer, achieved display. 2020-01-10 00:10:09 +01:00
engine_vr.cpp Improved frame pose prediction by barriering slave access as well. Slaves were updating on either the old frame timing or new by chance, causing jittery tracking. Accounted for morrowind's unit length (1 unit = 64 yards) 2020-01-25 14:27:13 +01:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00