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openmw-tes3mp/apps/openmw/mwmp/PlayerProcessor.hpp

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C++

//
// Created by koncord on 03.04.17.
//
#ifndef OPENMW_PLAYERPROCESSOR_HPP
#define OPENMW_PLAYERPROCESSOR_HPP
#include <boost/unordered_map.hpp>
#include <boost/shared_ptr.hpp>
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "PlayerList.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp
{
class PlayerProcessor : public BaseClientPacketProcessor
{
public:
virtual void Do(PlayerPacket &packet, BasePlayer *player) = 0;
static bool Process(RakNet::Packet &packet);
static void AddProcessor(PlayerProcessor *processor);
typedef boost::unordered_map<unsigned char, boost::shared_ptr<PlayerProcessor> > processors_t;
//typedef std::unordered_map<unsigned char, std::unique_ptr<PlayerProcessor> > processors_t;
private:
static processors_t processors;
};
}
#endif //OPENMW_PLAYERPROCESSOR_HPP