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openmw-tes3mp/apps/openmw/mwmp
2017-05-31 07:52:45 +03:00
..
processors [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
ActorList.cpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
ActorProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
ActorProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.cpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
Cell.cpp [Client] Disable collision for actors loaded as dead from server 2017-05-31 07:52:45 +03:00
Cell.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
CellController.cpp [Client] Clean up mapIndexes in CellController 2017-05-27 21:20:24 +03:00
CellController.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
DedicatedActor.cpp [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
DedicatedActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
DedicatedPlayer.cpp [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
DedicatedPlayer.hpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
GUIChat.cpp [Client] Notify player about current chat mode 2017-04-30 13:56:11 +08:00
GUIChat.hpp Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
GUIController.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIController.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUIDialogList.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIDialogList.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUILogin.cpp [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
GUILogin.hpp Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
LocalActor.cpp [Client] Sync actor movements from interiors to exteriors & vice versa 2017-05-28 01:11:32 +03:00
LocalActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
LocalPlayer.cpp [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 2017-05-31 06:51:50 +03:00
LocalPlayer.hpp [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
Main.cpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
Main.hpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
MechanicsHelper.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
MechanicsHelper.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
Networking.cpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 2017-05-30 08:20:45 +03:00
PlayerList.hpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 2017-05-30 08:20:45 +03:00
PlayerMarkerCollection.cpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerMarkerCollection.hpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerProcessor.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
PlayerProcessor.hpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
ProcessorInitializer.cpp [General] Add placeholders for 12 new packets, to be implemented soon 2017-05-29 04:43:52 +03:00
ProcessorInitializer.hpp [Client] Add ProcessorInitializer 2017-04-18 11:45:54 +08:00
WorldEvent.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
WorldEvent.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
WorldProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
WorldProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00