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openmw-tes3mp/apps/openmw
2015-12-07 18:04:23 +01:00
..
mwbase AiEscort makes the actor side with target in fights (Bug #2697) 2015-12-06 23:38:51 +01:00
mwclass Fast version of dynamic_cast for MWClass 2015-11-29 14:26:52 +01:00
mwdialogue Don't add persuasion results to the journal 2015-12-01 16:16:21 +01:00
mwgui Setting fix 2015-12-07 18:04:23 +01:00
mwinput Remove unused setting 2015-11-23 03:26:21 +01:00
mwmechanics Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) 2015-12-07 00:26:17 +01:00
mwphysics Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 2015-12-02 14:59:32 +01:00
mwrender Override the field of view for first person meshes (Fixes #858, Fixes #3051) 2015-12-07 16:29:30 +01:00
mwscript AiEscortCell complains if no cell was given or cell does not exist 2015-12-06 23:42:58 +01:00
mwsound stopSound crash fix 2015-12-05 01:54:16 +01:00
mwstate Write save games to a memory stream first 2015-12-05 01:15:54 +01:00
mwworld Use the Werewolf field of view override (Fixes #3064) 2015-12-07 16:11:47 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt add custom new variable fot Qt 2015-12-03 08:54:14 +03:00
crashcatcher.cpp Revert debce0fb80, use a sleep() to work around the X11 bug 2015-11-28 05:42:05 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Improve path conversions 2015-11-26 17:15:28 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp enable opengl es1 2015-12-02 22:40:04 +03:00