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mwbase
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
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mwclass
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Fix Assault crimes being reported when striking in self-defense
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2014-05-16 08:32:00 +02:00 |
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mwdialogue
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Fix potential issue with dialogue globals
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2014-05-09 19:19:21 +02:00 |
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mwgui
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
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mwinput
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Undid some code clean up changes, and changed how some includes work
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2014-05-13 13:43:50 -04:00 |
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mwmechanics
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
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mwrender
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
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mwscript
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Revert "Change all AI packages (except AiActivate) to use ActorIds"
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2014-05-16 12:11:34 +02:00 |
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mwsound
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
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mwstate
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Savegame: store actorIds
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2014-05-14 09:47:49 +02:00 |
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mwworld
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Fix potentially unsafe use of MWWorld::Ptr
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2014-05-17 02:52:24 +02:00 |
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CMakeLists.txt
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
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crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
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doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
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engine.cpp
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Don't create the player object until the game starts
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2014-05-16 00:58:12 +02:00 |
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engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
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main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |