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openmw-tes3mp/apps/openmw
Marc Zinnschlag ebaeabc962 Merge remote-tracking branch 'scrawl/respawn' 9 years ago
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mwbase Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
mwclass Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
mwdialogue Use empty() instead of !size() 9 years ago
mwgui Use empty() instead of !size() 9 years ago
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 9 years ago
mwmechanics Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
mwphysics Raise the required bullet version to 2.83 9 years ago
mwrender Use empty() instead of !size() 9 years ago
mwscript Implement 'Show' script instruction 9 years ago
mwsound Use empty() instead of !size() 9 years ago
mwstate Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
mwworld Implement corpse clearing (Fixes #2363) 9 years ago
CMakeLists.txt Add basic cell preloader class 9 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 9 years ago
doc.hpp doc.hpp fix 10 years ago
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
engine.hpp Refactor: InputManager no longer depends on Engine 9 years ago
main.cpp Move Fallback map to components/ 9 years ago