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openmw-tes3mp/apps/openmw
2017-08-31 21:58:12 +00:00
..
mwbase Respect the framelimit in all cases (Fixes #3531) 2017-08-30 21:26:30 +00:00
mwclass Merge pull request #1405 from akortunov/stancechangefixes 2017-08-29 23:11:23 +00:00
mwdialogue Do not show empty journal entries (fixes #3891) 2017-06-27 15:54:16 +04:00
mwgui Respect the framelimit in all cases (Fixes #3531) 2017-08-30 21:26:30 +00:00
mwinput Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 2017-08-29 15:53:23 +04:00
mwmechanics Merge pull request #1405 from akortunov/stancechangefixes 2017-08-29 23:11:23 +00:00
mwphysics Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51 2017-08-31 21:58:12 +00:00
mwrender Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864) 2017-08-01 00:11:14 +02:00
mwscript Check animation state for GetPCRunning and GetPCSneaking 2017-08-16 20:30:47 +04:00
mwsound Allow to play only one copy of given sound at time (bug #3647) 2017-08-31 16:14:48 +04:00
mwstate Fade screen in on a new game start 2017-07-23 11:04:58 +04:00
mwworld Escape content file names before sending them to the GUI 2017-08-25 10:05:56 +00:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Split weapons and spells rating code from combat actions 2017-08-01 09:05:35 +04:00
crashcatcher.cpp crashcatcher: complain when launching gdb fails 2017-02-23 23:28:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Respect the framelimit in all cases (Fixes #3531) 2017-08-30 21:26:30 +00:00
engine.hpp Allow starting at an (unnamed) exterior cell using --start (Feature #3941) 2017-08-06 22:31:07 +02:00
main.cpp Add missing include for isatty function (Fixes #4002) 2017-08-06 13:02:22 +02:00