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mwbase
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Respect the framelimit in all cases (Fixes #3531)
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2017-08-30 21:26:30 +00:00 |
mwclass
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Merge pull request #1405 from akortunov/stancechangefixes
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2017-08-29 23:11:23 +00:00 |
mwdialogue
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Do not show empty journal entries (fixes #3891)
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2017-06-27 15:54:16 +04:00 |
mwgui
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Respect the framelimit in all cases (Fixes #3531)
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2017-08-30 21:26:30 +00:00 |
mwinput
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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2017-08-29 15:53:23 +04:00 |
mwmechanics
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Merge pull request #1405 from akortunov/stancechangefixes
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2017-08-29 23:11:23 +00:00 |
mwphysics
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Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
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2017-08-31 21:58:12 +00:00 |
mwrender
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Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
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2017-08-01 00:11:14 +02:00 |
mwscript
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Check animation state for GetPCRunning and GetPCSneaking
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2017-08-16 20:30:47 +04:00 |
mwsound
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Allow to play only one copy of given sound at time (bug #3647)
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2017-08-31 16:14:48 +04:00 |
mwstate
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Fade screen in on a new game start
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2017-07-23 11:04:58 +04:00 |
mwworld
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Escape content file names before sending them to the GUI
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2017-08-25 10:05:56 +00:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Split weapons and spells rating code from combat actions
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2017-08-01 09:05:35 +04:00 |
crashcatcher.cpp
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crashcatcher: complain when launching gdb fails
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2017-02-23 23:28:49 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Respect the framelimit in all cases (Fixes #3531)
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2017-08-30 21:26:30 +00:00 |
engine.hpp
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Allow starting at an (unnamed) exterior cell using --start (Feature #3941)
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2017-08-06 22:31:07 +02:00 |
main.cpp
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Add missing include for isatty function (Fixes #4002)
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2017-08-06 13:02:22 +02:00 |