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openmw-tes3mp/apps/openmw/mwclass
2013-07-31 20:00:35 +02:00
..
activator.cpp Use a separate class to handle activator mechanics 2013-01-28 23:39:11 -08:00
activator.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
apparatus.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
apparatus.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
armor.cpp Fix exception when trying to equip a shield while a lockpick is equipped 2013-05-20 13:32:38 +02:00
armor.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
book.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
book.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
classes.cpp Mantis: #18 - Move components from global namespace into their own namespace. 2011-06-19 18:14:03 +02:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
clothing.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
container.cpp Fix inventory/container content loading so that it's done for dynamically spawned objects as well 2013-07-31 00:02:24 +02:00
container.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
creature.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
creature.hpp Implement hand-to-hand attacks 2013-07-28 06:48:25 -07:00
creaturelevlist.cpp added getName function 2010-08-03 17:11:41 +02:00
creaturelevlist.hpp added getName function 2010-08-03 17:11:41 +02:00
door.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
door.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
ingredient.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
ingredient.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemlevlist.cpp added getName function 2010-08-03 17:11:41 +02:00
itemlevlist.hpp more corrections 2011-11-13 18:19:29 -05:00
light.cpp Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
light.hpp Fix twohanded weapons not unequipping when equipping a torch 2013-07-15 23:21:01 +02:00
lockpick.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
lockpick.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
misc.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
misc.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
npc.cpp Merge remote-tracking branch 'scrawl/cppcheck' 2013-07-31 20:00:35 +02:00
npc.hpp Implement hand-to-hand attacks 2013-07-28 06:48:25 -07:00
potion.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
potion.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
probe.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
probe.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
repair.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
repair.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
static.cpp Merge remote-tracking branch 'greye/store' into next 2012-11-07 19:34:28 +01:00
static.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
weapon.cpp Implement HitOnMe script function 2013-07-26 10:50:23 -07:00
weapon.hpp Implement HitOnMe script function 2013-07-26 10:50:23 -07:00