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291 lines
11 KiB
C++
291 lines
11 KiB
C++
#include "guiextensions.hpp"
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/LocalPlayer.hpp"
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/*
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End of tes3mp addition
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*/
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#include <components/compiler/extensions.hpp>
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#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "../mwworld/esmstore.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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namespace MWScript
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{
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namespace Gui
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{
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class OpEnableWindow : public Interpreter::Opcode0
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{
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MWGui::GuiWindow mWindow;
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public:
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OpEnableWindow (MWGui::GuiWindow window) : mWindow (window) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::Environment::get().getWindowManager()->allow (mWindow);
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}
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};
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class OpEnableRest : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::Environment::get().getWindowManager()->enableRest();
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}
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};
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template <class R>
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class OpShowRestMenu : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr bed = R()(runtime, false);
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if (bed.isEmpty() || !MWBase::Environment::get().getMechanicsManager()->sleepInBed(MWMechanics::getPlayer(),
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bed))
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/*
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Start of tes3mp change (minor)
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Prevent resting if it has been disabled by the server for the local player
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*/
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{
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if (!mwmp::Main::get().getLocalPlayer()->bedRestAllowed)
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MWBase::Environment::get().getWindowManager()->messageBox("You are not allowed to rest in beds.");
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else
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Rest, bed);
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}
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/*
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End of tes3mp change (minor)
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*/
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}
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};
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class OpShowDialogue : public Interpreter::Opcode0
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{
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MWGui::GuiMode mDialogue;
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public:
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OpShowDialogue (MWGui::GuiMode dialogue)
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: mDialogue (dialogue)
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{}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::Environment::get().getWindowManager()->pushGuiMode(mDialogue);
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}
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};
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class OpGetButtonPressed : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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runtime.push (MWBase::Environment::get().getWindowManager()->readPressedButton());
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}
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};
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class OpToggleFogOfWar : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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runtime.getContext().report(MWBase::Environment::get().getWindowManager()->toggleFogOfWar() ? "Fog of war -> On"
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: "Fog of war -> Off");
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}
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};
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class OpToggleFullHelp : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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runtime.getContext().report(MWBase::Environment::get().getWindowManager()->toggleFullHelp() ? "Full help -> On"
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: "Full help -> Off");
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}
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};
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class OpShowMap : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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std::string cell = (runtime.getStringLiteral (runtime[0].mInteger));
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::Misc::StringUtils::lowerCaseInPlace(cell);
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runtime.pop();
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// "Will match complete or partial cells, so ShowMap, "Vivec" will show cells Vivec and Vivec, Fred's House as well."
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// http://www.uesp.net/wiki/Tes3Mod:ShowMap
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const MWWorld::Store<ESM::Cell> &cells =
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MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>();
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MWWorld::Store<ESM::Cell>::iterator it = cells.extBegin();
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for (; it != cells.extEnd(); ++it)
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{
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std::string name = it->mName;
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::Misc::StringUtils::lowerCaseInPlace(name);
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if (name.find(cell) != std::string::npos)
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MWBase::Environment::get().getWindowManager()->addVisitedLocation (
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it->mName,
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it->getGridX(),
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it->getGridY()
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);
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}
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}
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};
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class OpFillMap : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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const MWWorld::Store<ESM::Cell> &cells =
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MWBase::Environment::get().getWorld ()->getStore().get<ESM::Cell>();
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MWWorld::Store<ESM::Cell>::iterator it = cells.extBegin();
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for (; it != cells.extEnd(); ++it)
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{
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std::string name = it->mName;
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if (name != "")
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MWBase::Environment::get().getWindowManager()->addVisitedLocation (
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name,
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it->getGridX(),
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it->getGridY()
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);
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}
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}
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};
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class OpMenuTest : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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int arg=0;
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if(arg0>0)
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{
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arg = runtime[0].mInteger;
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runtime.pop();
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}
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if (arg == 0)
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{
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MWGui::GuiMode modes[] = { MWGui::GM_Inventory, MWGui::GM_Container };
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for (int i=0; i<2; ++i)
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{
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if (MWBase::Environment::get().getWindowManager()->containsMode(modes[i]))
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MWBase::Environment::get().getWindowManager()->removeGuiMode(modes[i]);
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}
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}
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else
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{
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MWGui::GuiWindow gw = MWGui::GW_None;
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if (arg == 3)
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gw = MWGui::GW_Stats;
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if (arg == 4)
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gw = MWGui::GW_Inventory;
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if (arg == 5)
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gw = MWGui::GW_Magic;
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if (arg == 6)
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gw = MWGui::GW_Map;
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MWBase::Environment::get().getWindowManager()->pinWindow(gw);
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}
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}
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};
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class OpToggleMenus : public Interpreter::Opcode0
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{
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public:
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virtual void execute(Interpreter::Runtime &runtime)
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{
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bool state = MWBase::Environment::get().getWindowManager()->toggleHud();
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runtime.getContext().report(state ? "GUI -> On" : "GUI -> Off");
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if (!state)
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{
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while (MWBase::Environment::get().getWindowManager()->getMode() != MWGui::GM_None) // don't use isGuiMode, or we get an infinite loop for modal message boxes!
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MWBase::Environment::get().getWindowManager()->popGuiMode();
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}
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}
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};
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void installOpcodes (Interpreter::Interpreter& interpreter)
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{
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableBirthMenu,
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new OpShowDialogue (MWGui::GM_Birth));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableClassMenu,
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new OpShowDialogue (MWGui::GM_Class));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableNameMenu,
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new OpShowDialogue (MWGui::GM_Name));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableRaceMenu,
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new OpShowDialogue (MWGui::GM_Race));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableStatsReviewMenu,
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new OpShowDialogue (MWGui::GM_Review));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableLevelupMenu,
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new OpShowDialogue (MWGui::GM_Levelup));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableInventoryMenu,
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new OpEnableWindow (MWGui::GW_Inventory));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableMagicMenu,
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new OpEnableWindow (MWGui::GW_Magic));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableMapMenu,
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new OpEnableWindow (MWGui::GW_Map));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableStatsMenu,
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new OpEnableWindow (MWGui::GW_Stats));
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interpreter.installSegment5 (Compiler::Gui::opcodeEnableRest,
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new OpEnableRest ());
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interpreter.installSegment5 (Compiler::Gui::opcodeShowRestMenu,
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new OpShowRestMenu<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Gui::opcodeShowRestMenuExplicit, new OpShowRestMenu<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Gui::opcodeGetButtonPressed, new OpGetButtonPressed);
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interpreter.installSegment5 (Compiler::Gui::opcodeToggleFogOfWar, new OpToggleFogOfWar);
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interpreter.installSegment5 (Compiler::Gui::opcodeToggleFullHelp, new OpToggleFullHelp);
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interpreter.installSegment5 (Compiler::Gui::opcodeShowMap, new OpShowMap);
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interpreter.installSegment5 (Compiler::Gui::opcodeFillMap, new OpFillMap);
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interpreter.installSegment3 (Compiler::Gui::opcodeMenuTest, new OpMenuTest);
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interpreter.installSegment5 (Compiler::Gui::opcodeToggleMenus, new OpToggleMenus);
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}
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}
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}
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