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343dd8b5ea
Previously, multiple stacks of the same item ID could overwrite data in each other because of how the logic in ContainerStore::add() works. For example, a stack of 5 grand soul gems with no souls would get added to the player, then the attempt to add a grand soul gem with a particular soul would retrieve the previous stack first before setting all of it to that soul, resulting in 6 grand soul gems with that soul. |
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mwbase | 6 years ago | |
mwclass | 6 years ago | |
mwdialogue | 6 years ago | |
mwgui | 6 years ago | |
mwinput | 6 years ago | |
mwmechanics | 6 years ago | |
mwmp | 6 years ago | |
mwphysics | 6 years ago | |
mwrender | 6 years ago | |
mwscript | 6 years ago | |
mwsound | 7 years ago | |
mwstate | 7 years ago | |
mwworld | 6 years ago | |
CMakeLists.txt | 6 years ago | |
android_commandLine.cpp | ||
android_commandLine.h | ||
android_main.c | 7 years ago | |
doc.hpp | 8 years ago | |
engine.cpp | 6 years ago | |
engine.hpp | 7 years ago | |
main.cpp | 6 years ago |