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31 lines
606 B
C++
31 lines
606 B
C++
#ifndef OPENCS_VIEW_LIGHTING_BRIGHT_H
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#define OPENCS_VIEW_LIGHTING_BRIGHT_H
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#include "lighting.hpp"
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namespace Ogre
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{
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class Light;
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}
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namespace CSVRender
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{
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class LightingBright : public Lighting
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{
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Ogre::SceneManager *mSceneManager;
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Ogre::Light *mLight;
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public:
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LightingBright();
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virtual void activate (Ogre::SceneManager *sceneManager,
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const Ogre::ColourValue *defaultAmbient = 0);
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virtual void deactivate();
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virtual void setDefaultAmbient (const Ogre::ColourValue& colour);
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};
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}
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#endif
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