attach.cpp
|
Move skinning code to SceneUtil
|
2015-04-21 20:30:48 +02:00 |
clone.cpp
|
Clone fix
|
2015-04-21 22:53:28 +02:00 |
clone.hpp
|
Add SceneManager and clone utility
|
2015-03-26 18:02:51 +01:00 |
controller.cpp
|
Port EffectManager
|
2015-04-19 17:55:56 +02:00 |
controller.hpp
|
Port EffectManager
|
2015-04-19 17:55:56 +02:00 |
lightmanager.cpp
|
LightManager optimization
|
2015-04-12 19:44:48 +02:00 |
riggeometry.cpp
|
Change triangle indices to unsigned
|
2015-04-21 20:56:16 +02:00 |
riggeometry.hpp
|
Change triangle indices to unsigned
|
2015-04-21 20:56:16 +02:00 |
skeleton.cpp
|
Move skinning code to SceneUtil
|
2015-04-21 20:30:48 +02:00 |
skeleton.hpp
|
Add some comments
|
2015-04-21 20:42:50 +02:00 |
util.cpp
|
Colour conversion utility
|
2015-04-11 20:09:40 +02:00 |
util.hpp
|
Colour conversion utility
|
2015-04-11 20:09:40 +02:00 |
visitor.hpp
|
Use the new skinning system in OpenMW
|
2015-04-21 18:54:03 +02:00 |