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openmw-tes3mp/apps/openmw
scrawl a49058721e Use a contactTest for collision script functions
The previous method didn't work for stationary actors. This change fixes the grinder in "Sotha Sil, Dome of Kasia" not registering collisions if the player stands still. (Fixes #1934)
2015-11-18 21:20:12 +01:00
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mwbase AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
mwclass Rotations: move doors via Rotation rather than LocalRotation 2015-11-12 00:58:29 +01:00
mwdialogue Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
mwgui Merge remote-tracking branch 'upstream/openmw-37' into HEAD 2015-11-15 21:37:32 +01:00
mwinput Remove unneeded using namespace 2015-11-14 03:01:40 +01:00
mwmechanics AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
mwphysics Use a contactTest for collision script functions 2015-11-18 21:20:12 +01:00
mwrender Support for loading .osg mesh format 2015-11-16 23:26:43 +01:00
mwscript improves InterpreterContext::updatePtr 2015-11-12 17:53:17 +01:00
mwsound really purge libav 2015-11-12 16:39:29 +01:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt Remove unused SOUND_INPUT_INCLUDES cmake variable. 2015-11-14 17:17:22 +01:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp OS X: disable glTexStorage2D because of OSG/driver issue 2015-11-14 13:50:01 +01:00