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openmw-tes3mp/files/shaders
AnyOldName3 a4f32a469e Work around Nvidia driver bug
https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.20.pdf
Section 4.1.3 says that hexadecimal integer literals are supported, but
Nvidia have never read a specification since their founding, so their
engineers didn't know that hexadecimal integer literals are requires to
be supported to advertise support OpenGL versions with GLSL support.
2020-12-18 01:36:20 +00:00
..
alpha.glsl Work around Nvidia driver bug 2020-12-18 01:36:20 +00:00
CMakeLists.txt Replace deprecated alpha test in shader visitor 2020-12-17 14:57:43 +00:00
lighting.glsl Don't deliberately do redundant assignments 2020-06-09 22:08:43 +03:00
objects_fragment.glsl Replace deprecated alpha test in shader visitor 2020-12-17 14:57:43 +00:00
objects_vertex.glsl Calculate viewNormal only when needed 2020-06-15 12:57:37 +04:00
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 2016-06-16 18:07:10 +02:00
s360_fragment.glsl Replace switch with ifs in shader 2017-12-01 21:03:29 +01:00
s360_vertex.glsl get rid of sphericalscreenshot class 2017-11-15 17:01:16 +01:00
shadowcasting_fragment.glsl Replace deprecated alpha test in shader visitor 2020-12-17 14:57:43 +00:00
shadowcasting_vertex.glsl Rely on existing alpha test for non-blended shadow casting 2020-04-21 18:18:55 +01:00
shadows_fragment.glsl Add optional shadow map max distance and fading 2019-11-02 18:06:39 +03:00
shadows_vertex.glsl Add normal-offset shadow mapping to remove shadow acne (flicker) 2019-01-30 22:28:00 +00:00
terrain_fragment.glsl Fix typos in shaders 2020-06-17 10:13:52 +04:00
terrain_vertex.glsl Calculate viewNormal only when needed 2020-06-15 12:57:37 +04:00
water_fragment.glsl documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue #5709; documentation fixes 2020-12-02 23:03:10 +00:00
water_nm.png New water WIP 2015-10-29 00:25:23 +01:00
water_vertex.glsl Support for radial fog (feature #4708) 2020-03-17 23:09:28 +04:00