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openmw-tes3mp
/
apps
/
openmw
/
mwrender
History
Alexander "Ace" Olofsson
776c715ccd
Move NoTraverseCallback to mwrender/util.hpp
9 years ago
..
.gitignore
directory structure reorganisation (still missing the mangle stuff)
15 years ago
animation.cpp
Factor out SceneUtil::addLight
9 years ago
animation.hpp
Animation: do not assume the object root is a Group
9 years ago
bulletdebugdraw.cpp
Fix bounding box of bullet debug drawer
9 years ago
bulletdebugdraw.hpp
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
10 years ago
camera.cpp
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
camera.hpp
Remove a stray method declaration
9 years ago
cell.hpp
implemented take action
15 years ago
characterpreview.cpp
Add comment
9 years ago
characterpreview.hpp
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
creatureanimation.cpp
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
creatureanimation.hpp
Move attackStrength to the CharacterController, where it should have been to begin with
10 years ago
effectmanager.cpp
InitWorldSpaceParticles fix
10 years ago
effectmanager.hpp
Port EffectManager
10 years ago
globalmap.cpp
Flip the origin of global map texture
9 years ago
globalmap.hpp
Fix the global map overlay viewport (Bug
#3018
)
9 years ago
localmap.cpp
Remove unused argument
9 years ago
localmap.hpp
Remove unused argument
9 years ago
npcanimation.cpp
Fix a possible memory leak in error case
9 years ago
npcanimation.hpp
Override the field of view for first person meshes (
Fixes
#858
,
Fixes
#3051
)
9 years ago
objects.cpp
Add const version of getAnimation
9 years ago
objects.hpp
Add const version of getAnimation
9 years ago
pathgrid.cpp
Fixed errors pointed out by Zini.
9 years ago
pathgrid.hpp
Rename MWRender::Debugging to MWRender::Pathgrid
10 years ago
renderbin.hpp
Implement a custom RenderBin for first person models (
Fixes
#1612
)
9 years ago
renderinginterface.hpp
Dead code removal
10 years ago
renderingmanager.cpp
Move NoTraverseCallback to mwrender/util.hpp
9 years ago
renderingmanager.hpp
Move Fallback map to components/
9 years ago
rendermode.hpp
Basic water rendering
10 years ago
ripplesimulation.cpp
Move Fallback map to components/
9 years ago
ripplesimulation.hpp
Move Fallback map to components/
9 years ago
rotatecontroller.cpp
Restore ranged weapon aiming
10 years ago
rotatecontroller.hpp
Leak fix
9 years ago
sky.cpp
Move observer_ptr include where it belongs
9 years ago
sky.hpp
Hide weather particles underwater (
Fixes
#2701
)
9 years ago
terrainstorage.cpp
Remove unneeded const_cast in TerrainStorage
9 years ago
terrainstorage.hpp
made return type of ESMTerrain::Storage::getLand const
9 years ago
util.cpp
Port EffectManager
10 years ago
util.hpp
Move NoTraverseCallback to mwrender/util.hpp
9 years ago
vismask.hpp
Correction
9 years ago
water.cpp
Move NoTraverseCallback to mwrender/util.hpp
9 years ago
water.hpp
Move Fallback map to components/
9 years ago
weaponanimation.cpp
Move attackStrength to the CharacterController, where it should have been to begin with
10 years ago
weaponanimation.hpp
Fix the comments
10 years ago