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mwbase
Handle death in actor update rather than instantly ( Fixes #1866 )
2014-09-05 17:17:45 +02:00
mwclass
Use random attack strength for creatures (Bug #1876 )
2014-09-07 18:55:59 +02:00
mwdialogue
Encapsulate magic effect magnitude (Feature #1489 )
2014-08-17 03:58:04 +02:00
mwgui
Move eventDone out of WindowBase
2014-09-07 18:55:59 +02:00
mwinput
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
2014-08-26 17:01:35 +02:00
mwmechanics
Use random attack strength for creatures (Bug #1876 )
2014-09-07 18:55:59 +02:00
mwrender
Remove extra semicolons at the end of some lines.
2014-09-06 13:04:52 -05:00
mwscript
Implement ResetActors script instruction ( Fixes #1859 )
2014-08-30 18:27:32 +02:00
mwsound
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-07-29 19:35:44 +02:00
mwstate
Remove an unneeded include
2014-09-07 18:55:59 +02:00
mwworld
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
2014-09-07 18:55:59 +02:00
android_main.c
fixe all code v 2
2014-08-06 00:46:21 +04:00
CMakeLists.txt
Add icon to windows exe
2014-09-05 07:17:31 +10:00
crashcatcher.cpp
fixes building on systems with kFreeBSD kernel
2014-08-18 17:19:54 +02:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
Pause frame updates when the window is minimized ( Fixes #1868 )
2014-09-03 04:54:07 +02:00
engine.hpp
Refactor NIF cache
2014-08-24 02:37:50 +02:00
main.cpp
Add --export-fonts command line option
2014-08-11 20:40:02 +02:00