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			23 lines
		
	
	
	
		
			406 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
	
		
			406 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_RENDERING_EXTERNALRENDERING_H
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#define GAME_RENDERING_EXTERNALRENDERING_H
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namespace Ogre
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{
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    class SceneManager;
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}
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namespace MWRender
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{
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    /// \brief Base class for out of world rendering
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    class ExternalRendering
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    {
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        public:
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            virtual void setup (Ogre::SceneManager *sceneManager) = 0;
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            virtual ~ExternalRendering() {}
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    };
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}
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#endif
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