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openmw-tes3mp/components/openmw-mp/Packets
David Cernat b249162ca1 [General] Implement setting of enforced client log level in GameSettings
Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet.
2018-03-11 04:50:59 +02:00
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Actor [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
Player [General] Implement setting of enforced client log level in GameSettings 2018-03-11 04:50:59 +02:00
World [General] Add placeholders for new packet types, part 2 2018-01-30 16:01:33 +02:00
BasePacket.cpp [General] Return sent packet number 2017-07-31 19:08:04 +08:00
BasePacket.hpp [General] Empty strings should be sent too 2017-09-04 04:03:02 +08:00
PacketPreInit.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
PacketPreInit.hpp [General] Improve PacketPreInit 2017-05-02 23:31:30 +08:00