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36 lines
864 B
C++
36 lines
864 B
C++
//
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// Created by koncord on 16.04.17.
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//
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#ifndef OPENMW_PROCESSORPLAYEREQUIPMENT_HPP
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#define OPENMW_PROCESSORPLAYEREQUIPMENT_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerEquipment : public PlayerProcessor
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{
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public:
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ProcessorPlayerEquipment()
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{
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BPP_INIT(ID_PLAYER_EQUIPMENT)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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if (isLocal())
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{
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if (isRequest())
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static_cast<LocalPlayer*>(player)->updateEquipment(true);
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else
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static_cast<LocalPlayer*>(player)->setEquipment();
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}
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else if (player != 0)
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static_cast<DedicatedPlayer*>(player)->setEquipment();
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYEREQUIPMENT_HPP
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