1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 02:49:55 +00:00
openmw-tes3mp/apps/openmw/mwsound
scrawl f08cfa19ea Fix SoundManager::isPlaying to consider multiple entries with the same Ptr/id
Now it returns true if *any* sounds matching the given Ptr and id are playing. The previous behaviour was causing problems with "zombie" sounds (sounds that have finished playing, but weren't removed from the map yet) making the isPlaying method return false even though there's another legitimately playing sound in the map.
2015-11-19 01:06:51 +01:00
..
ffmpeg_decoder.cpp really purge libav 2015-11-12 16:39:29 +01:00
ffmpeg_decoder.hpp really purge libav 2015-11-12 16:39:29 +01:00
loudness.cpp Fix lip animation regression 2015-05-24 04:40:09 +02:00
loudness.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00
movieaudiofactory.cpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
movieaudiofactory.hpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
openal_output.cpp Fix for unnecessary exceptions when opening sounds 2015-06-01 00:41:44 +02:00
openal_output.hpp Readded sound listener 2015-05-12 19:02:56 +02:00
sound.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
sound.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
sound_decoder.hpp Port SoundManager 2015-04-13 22:48:37 +02:00
sound_output.hpp Readded sound listener 2015-05-12 19:02:56 +02:00
soundmanagerimp.cpp Fix SoundManager::isPlaying to consider multiple entries with the same Ptr/id 2015-11-19 01:06:51 +01:00
soundmanagerimp.hpp Minor cleanup 2015-05-23 23:10:53 +02:00