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b6099024df
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.
This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
(cherry picked from commit
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7 years ago | |
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browser | 8 years ago | |
bsatool | 7 years ago | |
esmtool | 7 years ago | |
essimporter | 7 years ago | |
launcher | 7 years ago | |
master | 8 years ago | |
mwiniimporter | 7 years ago | |
niftest | 7 years ago | |
opencs | 7 years ago | |
openmw | 7 years ago | |
openmw-mp | 7 years ago | |
openmw_test_suite | 7 years ago | |
wizard | 7 years ago | |
doc.hpp |