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openmw-tes3mp/apps/openmw-mp
David Cernat b76e00c66e [Server] Call OnPlayerCellChange script event near start of cell change
This makes it possible to send custom records used by players for their equipment before the hardcoded exchange of equipment packets takes place.

Additionally, remove the check for dead players because it has no real use and can potentially cause problems.
2018-09-26 02:40:21 +03:00
..
processors [Server] Call OnPlayerCellChange script event near start of cell change 2018-09-26 02:40:21 +03:00
Script [Server] Add GetMaxPlayers, GetPort and HasPassword functions to API 2018-09-05 18:19:34 +08:00
Cell.cpp [General] Rename all instances of refNumIndex into refNum 2018-07-13 04:12:03 +03:00
Cell.hpp [General] Rename all instances of refNumIndex into refNum 2018-07-13 04:12:03 +03:00
CellController.cpp [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 2017-08-31 14:48:23 +03:00
CellController.hpp [General] Rename Event into ObjectList & WorldObject into BaseObject 2018-05-13 00:42:24 +03:00
CMakeLists.txt [General] Implement PlayerItemUse packet 2018-08-09 18:25:20 +03:00
main.cpp [Server] Set minimum updateRate when communicating with master server 2018-08-23 00:10:49 +03:00
MasterClient.cpp [General] Explicitly use limitations of the master server 2018-07-02 23:29:07 +08:00
MasterClient.hpp [Server] Add and implement PushPlugin method to MasterClient 2017-05-07 02:51:57 +08:00
Networking.cpp [Server] Add GetMaxPlayers, GetPort and HasPassword functions to API 2018-09-05 18:19:34 +08:00
Networking.hpp [Server] Add GetMaxPlayers, GetPort and HasPassword functions to API 2018-09-05 18:19:34 +08:00
Player.cpp [Server] Rename isPlayerExists() into doesPlayerExist() 2018-07-21 07:34:45 +03:00
Player.hpp [Server] Rename isPlayerExists() into doesPlayerExist() 2018-07-21 07:34:45 +03:00
Utils.cpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00
Utils.hpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00