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openmw-tes3mp/apps/openmw-mp/Script/Functions/RecordsDynamic.hpp

911 lines
34 KiB
C++

#ifndef OPENMW_RECORDSDYNAMICAPI_HPP
#define OPENMW_RECORDSDYNAMICAPI_HPP
#include "../Types.hpp"
#define RECORDSDYNAMICAPI \
{"ClearRecords", RecordsDynamicFunctions::ClearRecords},\
\
{"GetRecordType", RecordsDynamicFunctions::GetRecordType},\
{"GetRecordCount", RecordsDynamicFunctions::GetRecordCount},\
{"GetRecordEffectCount", RecordsDynamicFunctions::GetRecordEffectCount},\
\
{"GetRecordId", RecordsDynamicFunctions::GetRecordId},\
{"GetRecordBaseId", RecordsDynamicFunctions::GetRecordBaseId},\
\
{"GetRecordSubtype", RecordsDynamicFunctions::GetRecordSubtype},\
{"GetRecordName", RecordsDynamicFunctions::GetRecordName},\
{"GetRecordModel", RecordsDynamicFunctions::GetRecordModel},\
{"GetRecordIcon", RecordsDynamicFunctions::GetRecordIcon},\
{"GetRecordScript", RecordsDynamicFunctions::GetRecordScript},\
{"GetRecordEnchantmentId", RecordsDynamicFunctions::GetRecordEnchantmentId},\
{"GetRecordEnchantmentCharge", RecordsDynamicFunctions::GetRecordEnchantmentCharge},\
\
{"GetRecordAutoCalc", RecordsDynamicFunctions::GetRecordAutoCalc},\
{"GetRecordCharge", RecordsDynamicFunctions::GetRecordCharge},\
{"GetRecordCost", RecordsDynamicFunctions::GetRecordCost},\
{"GetRecordFlags", RecordsDynamicFunctions::GetRecordFlags},\
{"GetRecordValue", RecordsDynamicFunctions::GetRecordValue},\
{"GetRecordWeight", RecordsDynamicFunctions::GetRecordWeight},\
\
{"GetRecordEffectId", RecordsDynamicFunctions::GetRecordEffectId},\
{"GetRecordEffectAttribute", RecordsDynamicFunctions::GetRecordEffectAttribute},\
{"GetRecordEffectSkill", RecordsDynamicFunctions::GetRecordEffectSkill},\
{"GetRecordEffectRangeType", RecordsDynamicFunctions::GetRecordEffectRangeType},\
{"GetRecordEffectArea", RecordsDynamicFunctions::GetRecordEffectArea},\
{"GetRecordEffectDuration", RecordsDynamicFunctions::GetRecordEffectDuration},\
{"GetRecordEffectMagnitudeMax", RecordsDynamicFunctions::GetRecordEffectMagnitudeMax},\
{"GetRecordEffectMagnitudeMin", RecordsDynamicFunctions::GetRecordEffectMagnitudeMin},\
\
{"SetRecordType", RecordsDynamicFunctions::SetRecordType},\
\
{"SetRecordId", RecordsDynamicFunctions::SetRecordId},\
{"SetRecordBaseId", RecordsDynamicFunctions::SetRecordBaseId},\
{"SetRecordInventoryBaseId", RecordsDynamicFunctions::SetRecordInventoryBaseId},\
\
{"SetRecordSubtype", RecordsDynamicFunctions::SetRecordSubtype},\
{"SetRecordName", RecordsDynamicFunctions::SetRecordName},\
{"SetRecordModel", RecordsDynamicFunctions::SetRecordModel},\
{"SetRecordIcon", RecordsDynamicFunctions::SetRecordIcon},\
{"SetRecordScript", RecordsDynamicFunctions::SetRecordScript},\
{"SetRecordEnchantmentId", RecordsDynamicFunctions::SetRecordEnchantmentId},\
{"SetRecordEnchantmentCharge", RecordsDynamicFunctions::SetRecordEnchantmentCharge},\
\
{"SetRecordAutoCalc", RecordsDynamicFunctions::SetRecordAutoCalc},\
{"SetRecordCharge", RecordsDynamicFunctions::SetRecordCharge},\
{"SetRecordCost", RecordsDynamicFunctions::SetRecordCost},\
{"SetRecordFlags", RecordsDynamicFunctions::SetRecordFlags},\
{"SetRecordValue", RecordsDynamicFunctions::SetRecordValue},\
{"SetRecordWeight", RecordsDynamicFunctions::SetRecordWeight},\
\
{"SetRecordArmorRating", RecordsDynamicFunctions::SetRecordArmorRating},\
{"SetRecordHealth", RecordsDynamicFunctions::SetRecordHealth},\
\
{"SetRecordDamageChop", RecordsDynamicFunctions::SetRecordDamageChop},\
{"SetRecordDamageSlash", RecordsDynamicFunctions::SetRecordDamageSlash},\
{"SetRecordDamageThrust", RecordsDynamicFunctions::SetRecordDamageThrust},\
{"SetRecordReach", RecordsDynamicFunctions::SetRecordReach},\
{"SetRecordSpeed", RecordsDynamicFunctions::SetRecordSpeed},\
\
{"SetRecordKeyState", RecordsDynamicFunctions::SetRecordKeyState},\
{"SetRecordScrollState", RecordsDynamicFunctions::SetRecordScrollState},\
{"SetRecordSkillId", RecordsDynamicFunctions::SetRecordSkillId},\
{"SetRecordText", RecordsDynamicFunctions::SetRecordText},\
\
{"SetRecordHair", RecordsDynamicFunctions::SetRecordHair},\
{"SetRecordHead", RecordsDynamicFunctions::SetRecordHead},\
{"SetRecordGender", RecordsDynamicFunctions::SetRecordGender},\
{"SetRecordRace", RecordsDynamicFunctions::SetRecordRace},\
{"SetRecordClass", RecordsDynamicFunctions::SetRecordClass},\
{"SetRecordFaction", RecordsDynamicFunctions::SetRecordFaction},\
\
{"SetRecordLevel", RecordsDynamicFunctions::SetRecordLevel},\
{"SetRecordMagicka", RecordsDynamicFunctions::SetRecordMagicka},\
{"SetRecordFatigue", RecordsDynamicFunctions::SetRecordFatigue},\
{"SetRecordAIFight", RecordsDynamicFunctions::SetRecordAIFight},\
\
{"SetRecordIdByIndex", RecordsDynamicFunctions::SetRecordIdByIndex},\
{"SetRecordEnchantmentIdByIndex", RecordsDynamicFunctions::SetRecordEnchantmentIdByIndex},\
\
{"SetRecordEffectId", RecordsDynamicFunctions::SetRecordEffectId},\
{"SetRecordEffectAttribute", RecordsDynamicFunctions::SetRecordEffectAttribute},\
{"SetRecordEffectSkill", RecordsDynamicFunctions::SetRecordEffectSkill},\
{"SetRecordEffectRangeType", RecordsDynamicFunctions::SetRecordEffectRangeType},\
{"SetRecordEffectArea", RecordsDynamicFunctions::SetRecordEffectArea},\
{"SetRecordEffectDuration", RecordsDynamicFunctions::SetRecordEffectDuration},\
{"SetRecordEffectMagnitudeMax", RecordsDynamicFunctions::SetRecordEffectMagnitudeMax},\
{"SetRecordEffectMagnitudeMin", RecordsDynamicFunctions::SetRecordEffectMagnitudeMin},\
\
{"SetRecordBodyPartType", RecordsDynamicFunctions::SetRecordBodyPartType},\
{"SetRecordBodyPartIdForMale", RecordsDynamicFunctions::SetRecordBodyPartIdForMale},\
{"SetRecordBodyPartIdForFemale", RecordsDynamicFunctions::SetRecordBodyPartIdForFemale},\
\
{"SetRecordInventoryItemId", RecordsDynamicFunctions::SetRecordInventoryItemId},\
{"SetRecordInventoryItemCount", RecordsDynamicFunctions::SetRecordInventoryItemCount},\
\
{"AddRecord", RecordsDynamicFunctions::AddRecord},\
{"AddRecordEffect", RecordsDynamicFunctions::AddRecordEffect},\
{"AddRecordBodyPart", RecordsDynamicFunctions::AddRecordBodyPart},\
{"AddRecordInventoryItem", RecordsDynamicFunctions::AddRecordInventoryItem},\
\
{"SendRecordDynamic", RecordsDynamicFunctions::SendRecordDynamic}
class RecordsDynamicFunctions
{
public:
/**
* \brief Clear the data from the records stored on the server.
*
* \return void
*/
static void ClearRecords() noexcept;
/**
* \brief Get the type of records in the read worldstate's dynamic records.
*
* \return The type of records (0 for SPELL, 1 for POTION, 2 for ENCHANTMENT,
* 3 for NPC).
*/
static unsigned short GetRecordType() noexcept;
/**
* \brief Get the number of records in the read worldstate's dynamic records.
*
* \return The number of records.
*/
static unsigned int GetRecordCount() noexcept;
/**
* \brief Get the number of effects for the record at a certain index in the read
* worldstate's current records.
*
* \param recordIndex The index of the record.
* \return The number of effects.
*/
static unsigned int GetRecordEffectCount(unsigned int recordIndex) noexcept;
/**
* \brief Get the id of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The id of the record.
*/
static const char *GetRecordId(unsigned int index) noexcept;
/**
* \brief Get the base id (i.e. the id this record should inherit default
* values from) of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The base id of the record.
*/
static const char *GetRecordBaseId(unsigned int index) noexcept;
/**
* \brief Get the subtype of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The type of the record.
*/
static int GetRecordSubtype(unsigned int index) noexcept;
/**
* \brief Get the name of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The name of the record.
*/
static const char *GetRecordName(unsigned int index) noexcept;
/**
* \brief Get the model of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The model of the record.
*/
static const char *GetRecordModel(unsigned int index) noexcept;
/**
* \brief Get the icon of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The icon of the record.
*/
static const char *GetRecordIcon(unsigned int index) noexcept;
/**
* \brief Get the script of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The script of the record.
*/
static const char *GetRecordScript(unsigned int index) noexcept;
/**
* \brief Get the enchantment id of the record at a certain index in the read
* worldstate's dynamic records of the current type.
*
* \param index The index of the record.
* \return The enchantment id of the record.
*/
static const char *GetRecordEnchantmentId(unsigned int index) noexcept;
/**
* \brief Get the enchantment charge of the record at a certain index in
* the read worldstate's dynamic records of the current type.
*
* \param index The index of the record.
* \return The enchantment charge of the record.
*/
static int GetRecordEnchantmentCharge(unsigned int index) noexcept;
/**
* \brief Get the auto-calculation flag value of the record at a certain index in
* the read worldstate's dynamic records of the current type.
*
* \param index The index of the record.
* \return The auto-calculation flag value of the record.
*/
static int GetRecordAutoCalc(unsigned int index) noexcept;
/**
* \brief Get the charge of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The charge of the record.
*/
static int GetRecordCharge(unsigned int index) noexcept;
/**
* \brief Get the cost of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The cost of the record.
*/
static int GetRecordCost(unsigned int index) noexcept;
/**
* \brief Get the flags of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The flags of the spell as an integer.
*/
static int GetRecordFlags(unsigned int index) noexcept;
/**
* \brief Get the value of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The value of the record.
*/
static int GetRecordValue(unsigned int index) noexcept;
/**
* \brief Get the weight of the record at a certain index in the read worldstate's
* dynamic records of the current type.
*
* \param index The index of the record.
* \return The weight of the record.
*/
static double GetRecordWeight(unsigned int index) noexcept;
/**
* \brief Get the ID of the effect at a certain index in the read worldstate's
* current records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The ID of the effect.
*/
static unsigned int GetRecordEffectId(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the ID of the attribute modified by the effect at a certain index in the
* read worldstate's current records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The attribute ID for the effect.
*/
static int GetRecordEffectAttribute(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the ID of the skill modified by the effect at a certain index in the
* read worldstate's current records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The skill ID for the effect.
*/
static int GetRecordEffectSkill(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the range type of the effect at a certain index in the read worldstate's
* current records (0 for self, 1 for touch, 2 for target).
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The range of the effect.
*/
static unsigned int GetRecordEffectRangeType(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the area of the effect at a certain index in the read worldstate's current
* records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The area of the effect.
*/
static int GetRecordEffectArea(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the duration of the effect at a certain index in the read worldstate's current
* records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The duration of the effect.
*/
static int GetRecordEffectDuration(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the maximum magnitude of the effect at a certain index in the read
* worldstate's current records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The maximum magnitude of the effect.
*/
static int GetRecordEffectMagnitudeMax(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the minimum magnitude of the effect at a certain index in the read
* worldstate's current records.
*
* \param recordIndex The index of the record.
* \param effectIndex The index of the effect.
* \return The minimum magnitude of the effect.
*/
static int GetRecordEffectMagnitudeMin(unsigned int recordIndex, unsigned int effectIndex) noexcept;
/**
* \brief Set which type of temporary records stored on the server should have
* their data changed via setter functions.
*
* \param type The type of records.
* \return void
*/
static void SetRecordType(unsigned int type) noexcept;
/**
* \brief Set the id of the temporary record stored on the server for the
* currently specified record type.
*
* \param id The id of the record.
* \return void
*/
static void SetRecordId(const char* id) noexcept;
/**
* \brief Set the base id (i.e. the id this record should inherit default
* values from) of the temporary record stored on the server for the
* currently specified record type.
*
* \param baseId The baseId of the record.
* \return void
*/
static void SetRecordBaseId(const char* baseId) noexcept;
/**
* \brief Set the inventory base id (i.e. the id this record should inherit
* its inventory contents from) of the temporary record stored on the server for
* the currently specified record type.
*
* \param inventoryBaseId The inventoryBaseId of the record.
* \return void
*/
static void SetRecordInventoryBaseId(const char* inventoryBaseId) noexcept;
/**
* \brief Set the subtype of the temporary record stored on the server for
* the currently specified record type.
*
* \param type The spell type.
* \return void
*/
static void SetRecordSubtype(unsigned int subtype) noexcept;
/**
* \brief Set the name of the temporary record stored on the server for the
* currently specified record type.
*
* \param name The name of the record.
* \return void
*/
static void SetRecordName(const char* name) noexcept;
/**
* \brief Set the model of the temporary record stored on the server for the
* currently specified record type.
*
* \param model The model of the record.
* \return void
*/
static void SetRecordModel(const char* model) noexcept;
/**
* \brief Set the icon of the temporary record stored on the server for the
* currently specified record type.
*
* \param icon The icon of the record.
* \return void
*/
static void SetRecordIcon(const char* icon) noexcept;
/**
* \brief Set the script of the temporary record stored on the server for the
* currently specified record type.
*
* \param script The script of the record.
* \return void
*/
static void SetRecordScript(const char* script) noexcept;
/**
* \brief Set the enchantment id of the temporary record stored on the server
* for the currently specified record type.
*
* \param enchantmentId The enchantment id of the record.
* \return void
*/
static void SetRecordEnchantmentId(const char* enchantmentId) noexcept;
/**
* \brief Set the enchantment charge of the temporary record stored on the server
* for the currently specified record type.
*
* \param enchantmentCharge The enchantmentCharge of the record.
* \return void
*/
static void SetRecordEnchantmentCharge(int enchantmentCharge) noexcept;
/**
* \brief Set the auto-calculation flag value of the temporary record stored
* on the server for the currently specified record type.
*
* \param autoCalc The auto-calculation flag value of the record.
* \return void
*/
static void SetRecordAutoCalc(int autoCalc) noexcept;
/**
* \brief Set the charge of the temporary record stored on the server for the
* currently specified record type.
*
* \param charge The charge of the record.
* \return void
*/
static void SetRecordCharge(int charge) noexcept;
/**
* \brief Set the cost of the temporary record stored on the server for the
* currently specified record type.
*
* \param cost The cost of the record.
* \return void
*/
static void SetRecordCost(int cost) noexcept;
/**
* \brief Set the flags of the temporary record stored on the server for the
* currently specified record type.
*
* \param flags The flags of the record.
* \return void
*/
static void SetRecordFlags(int flags) noexcept;
/**
* \brief Set the value of the temporary record stored on the server for the
* currently specified record type.
*
* \param value The value of the record.
* \return void
*/
static void SetRecordValue(int value) noexcept;
/**
* \brief Set the weight of the temporary record stored on the server for the
* currently specified record type.
*
* \param weight The weight of the record.
* \return void
*/
static void SetRecordWeight(double weight) noexcept;
/**
* \brief Set the armor rating of the temporary record stored on the server
* for the currently specified record type.
*
* \param armorRating The armor rating of the record.
* \return void
*/
static void SetRecordArmorRating(int armorRating) noexcept;
/**
* \brief Set the health of the temporary record stored on the server for the
* currently specified record type.
*
* \param health The health of the record.
* \return void
*/
static void SetRecordHealth(int health) noexcept;
/**
* \brief Set the chop damage of the temporary record stored on the server for the
* currently specified record type.
*
* \param minDamage The minimum damage of the record.
* \param maxDamage The maximum damage of the record.
* \return void
*/
static void SetRecordDamageChop(unsigned int minDamage, unsigned int maxDamage) noexcept;
/**
* \brief Set the slash damage of the temporary record stored on the server for the
* currently specified record type.
*
* \param minDamage The minimum damage of the record.
* \param maxDamage The maximum damage of the record.
* \return void
*/
static void SetRecordDamageSlash(unsigned int minDamage, unsigned int maxDamage) noexcept;
/**
* \brief Set the thrust damage of the temporary record stored on the server for the
* currently specified record type.
*
* \param minDamage The minimum damage of the record.
* \param maxDamage The maximum damage of the record.
* \return void
*/
static void SetRecordDamageThrust(unsigned int minDamage, unsigned int maxDamage) noexcept;
/**
* \brief Set the reach of the temporary record stored on the server for the
* currently specified record type.
*
* \param reach The reach of the record.
* \return void
*/
static void SetRecordReach(double reach) noexcept;
/**
* \brief Set the speed of the temporary record stored on the server for the
* currently specified record type.
*
* \param speed The speed of the record.
* \return void
*/
static void SetRecordSpeed(double speed) noexcept;
/**
* \brief Set whether the temporary record stored on the server for the
* currently specified record type is a key.
*
* Note: This is only applicable to Miscellaneous records.
*
* \param keyState Whether the record is a key.
* \return void
*/
static void SetRecordKeyState(bool keyState) noexcept;
/**
* \brief Set whether the temporary record stored on the server for the
* currently specified record type is a scroll.
*
* Note: This is only applicable to Book records.
*
* \param scrollState Whether the record is a scroll.
* \return void
*/
static void SetRecordScrollState(bool scrollState) noexcept;
/**
* \brief Set the skill ID of the temporary record stored on the server for the
* currently specified record type.
*
* \param skillId The skill ID of the record.
* \return void
*/
static void SetRecordSkillId(int skillId) noexcept;
/**
* \brief Set the text of the temporary record stored on the server for the
* currently specified record type.
*
* \param text The text of the record.
* \return void
*/
static void SetRecordText(const char* text) noexcept;
/**
* \brief Set the hair of the temporary record stored on the server for the
* currently specified record type.
*
* \param hair The hair of the record.
* \return void
*/
static void SetRecordHair(const char* hair) noexcept;
/**
* \brief Set the head of the temporary record stored on the server for the
* currently specified record type.
*
* \param hair The head of the record.
* \return void
*/
static void SetRecordHead(const char* head) noexcept;
/**
* \brief Set the gender of the temporary record stored on the server for the
* currently specified record type (0 for female, 1 for male).
*
* \param hair The race of the record.
* \return void
*/
static void SetRecordGender(unsigned int gender) noexcept;
/**
* \brief Set the race of the temporary record stored on the server for the
* currently specified record type.
*
* \param hair The race of the record.
* \return void
*/
static void SetRecordRace(const char* race) noexcept;
/**
* \brief Set the character class of the temporary record stored on the server
* for the currently specified record type.
*
* \param hair The character class of the record.
* \return void
*/
static void SetRecordClass(const char* charClass) noexcept;
/**
* \brief Set the faction of the temporary record stored on the server for the
* currently specified record type.
*
* \param faction The faction of the record.
* \return void
*/
static void SetRecordFaction(const char* faction) noexcept;
/**
* \brief Set the level of the temporary record stored on the server for the
* currently specified record type.
*
* \param level The level of the record.
* \return void
*/
static void SetRecordLevel(int level) noexcept;
/**
* \brief Set the magicka of the temporary record stored on the server for the
* currently specified record type.
*
* \param magicka The magicka of the record.
* \return void
*/
static void SetRecordMagicka(int magicka) noexcept;
/**
* \brief Set the fatigue of the temporary record stored on the server for the
* currently specified record type.
*
* \param fatigue The fatigue of the record.
* \return void
*/
static void SetRecordFatigue(int fatigue) noexcept;
/**
* \brief Set the AI fight value of the temporary record stored on the server for the
* currently specified record type.
*
* \param aiFight The AI fight value of the record.
* \return void
*/
static void SetRecordAIFight(int aiFight) noexcept;
/**
* \brief Set the id of the record at a certain index in the records stored on the server.
*
* When resending a received RecordsDynamic packet, this allows you to set the server-generated
* id of a record without having to clear and recreate the packet.
*
* \param index The index of the record.
* \param id The id of the record.
* \return void
*/
static void SetRecordIdByIndex(unsigned int index, const char* id) noexcept;
/**
* \brief Set the enchantment id of the record at a certain index in the records stored on
* the server.
*
* When resending a received RecordsDynamic packet, this allows you to set the server-generated
* enchantment id of a record without having to clear and recreate the packet.
*
* \param index The index of the record.
* \param enchantmentId The enchantment id of the record.
* \return void
*/
static void SetRecordEnchantmentIdByIndex(unsigned int index, const char* enchantmentId) noexcept;
/**
* \brief Set the ID of the temporary effect stored on the server.
*
* \param effectId The ID of the effect.
* \return void
*/
static void SetRecordEffectId(unsigned int effectId) noexcept;
/**
* \brief Set the ID of the attribute modified by the temporary effect stored on
* the server.
*
* \param attributeId The ID of the attribute.
* \return void
*/
static void SetRecordEffectAttribute(int attributeId) noexcept;
/**
* \brief Set the ID of the skill modified by the temporary effect stored on the
* server.
*
* \param skillId The ID of the skill.
* \return void
*/
static void SetRecordEffectSkill(int skillId) noexcept;
/**
* \brief Set the range type of the temporary effect stored on the server (0 for
* self, 1 for touch, 2 for target).
*
* \param rangeType The range type of the effect.
* \return void
*/
static void SetRecordEffectRangeType(unsigned int rangeType) noexcept;
/**
* \brief Set the area of the temporary effect stored on the server.
*
* \param area The area of the effect.
* \return void
*/
static void SetRecordEffectArea(int area) noexcept;
/**
* \brief Set the duration of the temporary effect stored on the server.
*
* \param duration The duration of the effect.
* \return void
*/
static void SetRecordEffectDuration(int duration) noexcept;
/**
* \brief Set the maximum magnitude of the temporary effect stored on the server.
*
* \param magnitudeMax The maximum magnitude of the effect.
* \return void
*/
static void SetRecordEffectMagnitudeMax(int magnitudeMax) noexcept;
/**
* \brief Set the minimum magnitude of the temporary effect stored on the server.
*
* \param magnitudeMin The minimum magnitude of the effect.
* \return void
*/
static void SetRecordEffectMagnitudeMin(int magnitudeMin) noexcept;
/**
* \brief Set the type of the temporary body part stored on the server.
*
* \param partType The type of the body part.
* \return void
*/
static void SetRecordBodyPartType(unsigned int partType) noexcept;
/**
* \brief Set the id of the male version of the temporary body part stored on the
* server.
*
* \param partId The id of the body part.
* \return void
*/
static void SetRecordBodyPartIdForMale(const char* partId) noexcept;
/**
* \brief Set the id of the female version of the temporary body part stored on the
* server.
*
* \param partId The id of the body part.
* \return void
*/
static void SetRecordBodyPartIdForFemale(const char* partId) noexcept;
/**
* \brief Set the id of the of the temporary inventory item stored on the server.
*
* \param partId The id of the inventory item.
* \return void
*/
static void SetRecordInventoryItemId(const char* itemId) noexcept;
/**
* \brief Set the count of the of the temporary inventory item stored on the server.
*
* \param count The count of the inventory item.
* \return void
*/
static void SetRecordInventoryItemCount(unsigned int count) noexcept;
/**
* \brief Add a copy of the server's temporary record of the current specified
* type to the stored records.
*
* In the process, the server's temporary record will automatically be cleared
* so a new one can be set up.
*
* \return void
*/
static void AddRecord() noexcept;
/**
* \brief Add a copy of the server's temporary effect to the temporary record
* of the current specified type.
*
* In the process, the server's temporary effect will automatically be cleared
* so a new one can be set up.
*
* \return void
*/
static void AddRecordEffect() noexcept;
/**
* \brief Add a copy of the server's temporary body part to the temporary record
* of the current specified type.
*
* In the process, the server's temporary body part will automatically be cleared
* so a new one can be set up.
*
* \return void
*/
static void AddRecordBodyPart() noexcept;
/**
* \brief Add a copy of the server's temporary inventory item to the temporary record
* of the current specified type.
*
* In the process, the server's temporary inventory item will automatically be cleared
* so a new one can be set up.
*
* Note: Any items added this way will be ignored if the record already has a valid
* inventoryBaseId.
*
* \return void
*/
static void AddRecordInventoryItem() noexcept;
/**
* \brief Send a RecordDynamic packet with the current specified record type.
*
* \param pid The player ID attached to the packet.
* \param sendToOtherPlayers Whether this packet should be sent to players other than the
* player attached to the packet (false by default).
* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
* to the packet (false by default).
* \return void
*/
static void SendRecordDynamic(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
};
#endif //OPENMW_RECORDSDYNAMICAPI_HPP