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mwbase
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwclass
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwdialogue
Merge pull request #3018 from akortunov/emplace
2020-11-01 01:58:56 +03:00
mwgui
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwinput
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwmechanics
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwphysics
Rework actor position reset. While solving the issue with invalid
2020-12-03 12:57:57 +01:00
mwrender
documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue #5709 ; documentation fixes
2020-12-02 23:03:10 +00:00
mwscript
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwsound
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwstate
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
mwworld
Force reset position of actor after snapping to the ground. Otherwise
2020-12-06 13:20:37 +01:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Process movement queue in one or several background threads
2020-10-15 06:41:35 +02:00
doc.hpp
engine.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
engine.hpp
Add stats for all updates
2020-06-30 22:00:23 +02:00
main.cpp
set minimal boost version; remove #ifdef boost version checks
2020-10-25 22:43:10 +01:00