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openmw-tes3mp/apps
fredzio b79f6ac808 Force reset position of actor after snapping to the ground. Otherwise
the interpolation calculation would kick in and make the actor goes upward if the
spawn point is higher than summoner or downward if lower. The actor
would then either jump or fall through terrain.
2020-12-06 13:20:37 +01:00
..
bsatool Add compressed BSA support to bsatool 2020-10-23 14:04:21 +03:00
esmtool supress -> suppress 2020-06-27 01:20:57 +02:00
essimporter Use overrides, when needed 2020-06-10 12:58:15 +04:00
launcher Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwiniimporter Merge pull request #3018 from akortunov/emplace 2020-11-01 01:58:56 +03:00
niftest Remove NIFFile settings manager dependency 2020-11-09 14:24:48 +03:00
opencs Fix crash caused by QStatusBar 2020-11-29 23:25:34 +02:00
openmw Force reset position of actor after snapping to the ground. Otherwise 2020-12-06 13:20:37 +01:00
openmw_test_suite Read NIF bounding volume data correctly 2020-11-14 14:16:29 +03:00
wizard Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
doc.hpp