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ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets. A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target. |
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| .. | ||
| amx | ||
| processors | ||
| Script | ||
| Cell.cpp | ||
| Cell.hpp | ||
| CellController.cpp | ||
| CellController.hpp | ||
| CMakeLists.txt | ||
| main.cpp | ||
| MasterClient.cpp | ||
| MasterClient.hpp | ||
| Networking.cpp | ||
| Networking.hpp | ||
| Player.cpp | ||
| Player.hpp | ||
| Utils.cpp | ||
| Utils.hpp | ||