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ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets. A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target. |
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.. | ||
API | ||
Functions | ||
LangLua | ||
LangNative | ||
LangPawn | ||
Language.hpp | ||
Platform.hpp | ||
Script.cpp | ||
Script.hpp | ||
ScriptFunction.cpp | ||
ScriptFunction.hpp | ||
ScriptFunctions.cpp | ||
ScriptFunctions.hpp | ||
SystemInterface.hpp | ||
Types.hpp |