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action.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
action.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionalchemy.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionapply.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionapply.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionequip.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionopen.cpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
actionread.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actiontake.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionteleport.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
cellfunctors.hpp
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Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
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2013-04-17 17:06:30 +02:00 |
cells.cpp
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Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled)
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2013-04-14 17:37:39 +02:00 |
cells.hpp
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Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
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2012-11-25 14:12:44 +01:00 |
cellstore.cpp
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- For pull request: remove all instances of maps used to track refnumbers.
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2013-02-09 13:00:57 +01:00 |
cellstore.hpp
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removed another redundant include
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2013-04-04 12:42:38 +02:00 |
class.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
class.hpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
containerstore.cpp
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Don't fail on nonexistent items in a levelled list
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2013-04-25 04:44:30 +02:00 |
containerstore.hpp
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Initial container content should inherit the owner of its container
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2013-04-07 22:07:04 +02:00 |
customdata.hpp
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added customdata base class (issue #185)
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2012-01-24 11:24:05 +01:00 |
esmstore.cpp
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restructuring tes3 record structs
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2013-03-12 08:15:20 +01:00 |
esmstore.hpp
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Split up components/esm/loadlocks
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2013-03-22 05:50:54 +01:00 |
failedaction.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
failedaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
fallback.cpp
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some cleanup
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2013-03-15 10:26:04 +01:00 |
fallback.hpp
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some cleanup
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2013-03-15 10:26:04 +01:00 |
globals.cpp
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fixed day count in rest dialogue
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2013-03-25 11:53:02 +01:00 |
globals.hpp
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Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
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2012-12-20 23:16:34 +00:00 |
inventorystore.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
inventorystore.hpp
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
livecellref.hpp
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some cleanup
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2013-04-04 12:23:06 +02:00 |
localscripts.cpp
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- For pull request: remove all instances of maps used to track refnumbers.
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2013-02-09 13:00:57 +01:00 |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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2013-01-13 17:05:12 +00:00 |
manualref.hpp
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CELL record corrections
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2013-03-27 17:27:43 +01:00 |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
physicssystem.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
physicssystem.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
player.cpp
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MWWorld::Player cleanup
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2013-04-04 12:05:03 +02:00 |
player.hpp
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MWWorld::Player cleanup
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2013-04-04 12:05:03 +02:00 |
ptr.cpp
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Issue #217: container change tracking
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2012-03-21 12:48:05 +01:00 |
ptr.hpp
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fixed isInCell method
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2013-01-20 14:10:04 +00:00 |
recordcmp.hpp
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
refdata.cpp
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Added rotation layer
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2013-04-16 21:17:19 +02:00 |
refdata.hpp
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Removed useless include
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2013-04-16 21:21:54 +02:00 |
scene.cpp
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Merge remote-tracking branch 'glorf/rotate-update1'
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2013-04-25 20:22:40 +02:00 |
scene.hpp
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rescale all objects to the range of [0.5, 2] when a cell becomes active
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2013-03-10 10:00:20 +01:00 |
store.cpp
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Bugfix #718
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2013-04-28 16:36:12 +02:00 |
store.hpp
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fixed the type of iterator uses in MWWorld::Store
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2013-04-25 02:31:39 +02:00 |
timestamp.cpp
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fixed time stamp operator
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2012-08-11 11:38:26 +02:00 |
timestamp.hpp
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Issue #256: added TimeStamp class
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2012-05-18 22:04:22 +02:00 |
weather.cpp
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removed redundant case smashing
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2013-04-28 14:07:53 +02:00 |
weather.hpp
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Merge branch 'master' into next
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2013-03-20 02:29:03 +01:00 |
worldimp.cpp
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Merge remote-tracking branch 'glorf/bugfix-4'
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2013-04-29 18:04:22 +02:00 |
worldimp.hpp
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Enabled collision when new game
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2013-04-29 17:56:16 +02:00 |